Player Matchup

King Arthur
King Arthur
Coolpcjr2
King Arthur
Level 84
God Stats
1W - 3L
1,136 SR
Queue Stats
11W - 13L
1,245 Elo+
Party 2
Cabrakan
Cabrakan
F6 Damage
Cabrakan
Level 63
God Stats
2W - 0L
1,658 SR
Queue Stats
7W - 9L
1,274 Elo+
Party 2
Discordia
Discordia
FatalityTBG
Discordia
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,066 Elo+
Party 2
Anhur
Anhur
iflacohd
Anhur
Level 61
God Stats
5W - 6L
1,415 SR
Queue Stats
14W - 18L
1,225 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,202 Elo+

VS

Team Averages
Level 55
1,587 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JDoty_
Heimdallr
Level 16
God Stats
2W - 2L
1,689 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Hades
Hades
RemRemedy
Hades
Level 65
God Stats
0W - 2L
1,604 SR
Queue Stats
8W - 11L
1,263 Elo+
Party 1
Cernunnos
Cernunnos
brenpax
Cernunnos
Level 23
God Stats
2W - 1L
1,554 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coolpcjr2
King Arthur
19
4 / 4 / 13
13,030
766
9,182
19,142
19,158
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
F6 Damage
Cabrakan
17
2 / 7 / 12
11,869
698
4,693
15,413
22,676
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
FatalityTBG
Discordia
20
9 / 3 / 10
13,784
811
15,798
12,514
5,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iflacohd
Anhur
20
14 / 6 / 3
14,976
881
26,220
20,869
8,830
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 6 / 1
13,505
794
15,163
15,693
5,420
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
JDoty_
Heimdallr
17
1 / 10 / 6
11,658
686
6,456
16,602
6,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
RemRemedy
Hades
19
5 / 7 / 5
12,433
731
17,383
20,853
11,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
brenpax
Cernunnos
19
8 / 7 / 4
13,671
804
11,604
16,950
5,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
29
Kills
20
20
Deaths
30
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
6
1
1.08
W
King Arthur
Coolpcjr2
King Arthur
4
4
13
2.63
W
Cabrakan
F6 Damage
Cabrakan
2
7
12
1.14
W
Discordia
FatalityTBG
Discordia
9
3
10
4.67
L
Heimdallr
JDoty_
Heimdallr
1
10
6
0.4
L
Hades
RemRemedy
Hades
5
7
5
1.07
L
Cernunnos
brenpax
Cernunnos
8
7
4
1.43
W
Anhur
iflacohd
Anhur
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,893
Damage
50,606
67,938
Taken
70,098
55,787
Mitigated
29,724
13,300
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,163
2,364
0
2,371
15,693
5,420
1,280
5,554
10,003
52,624
0
W
King Arthur
Coolpcjr2
King Arthur
9,182
1,390
914
4,129
19,142
19,158
1,360
10,328
7,261
0
35,408
W
Cabrakan
F6 Damage
Cabrakan
4,693
290
0
0
15,413
22,676
369
5,947
9,466
15,117
430
W
Discordia
FatalityTBG
Discordia
15,798
929
0
410
12,514
5,123
411
7,668
4,846
44,746
0
L
Heimdallr
JDoty_
Heimdallr
6,456
2,322
0
1,161
16,602
6,739
0
5,457
11,145
0
26,316
L
Hades
RemRemedy
Hades
17,383
514
413
6,026
20,853
11,751
84
3,952
16,901
58,831
0
L
Cernunnos
brenpax
Cernunnos
11,604
5,308
146
2,651
16,950
5,814
838
5,977
10,973
0
39,832
W
Anhur
iflacohd
Anhur
26,220
18,244
0
7,847
20,869
8,830
3,537
9,510
11,359
0
73,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,659
Gold Earned
51,267
227
Minions Killed
262
9
Camps Cleared
12
1,194,165
Distance Traveled
924,896
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,505
794
83
5
5
186,803
2
W
King Arthur
13,030
766
57
3
3
376,322
2
W
Cabrakan
11,869
698
9
1
3
272,873
2
W
Discordia
13,784
811
57
3
1
274,211
1
L
Heimdallr
11,658
686
38
2
1
235,287
0
L
Hades
12,433
731
75
4
4
252,244
0
L
Cernunnos
13,671
804
66
4
2
250,562
0
W
Anhur
14,976
881
104
6
2
270,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role