Player Matchup

Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
JediLie
Merlin
Diamond III
Level 115
God Stats
16W - 11L
1,670 SR
Queue Stats
104W - 90L
2,063 MMR
Solo
Anhur
Anhur
Diamond III
RabidBlacky281
Anhur
Diamond III
Level 144
God Stats
18W - 25L
1,498 SR
Queue Stats
236W - 234L
2,063 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Seëk
Kuzenbo
Diamond V
Level 158
God Stats
1W - 4L
1,561 SR
Queue Stats
4W - 8L
2,061 MMR
Solo
Serqet
Serqet
Diamond III
ZombieBillyMays
Serqet
Diamond III
Level 156
God Stats
0W - 2L
1,173 SR
Queue Stats
108W - 100L
2,055 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,480 SR
1,948 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,720 SR
2,108 MMR
Guan Yu
Guan Yu
Diamond V
BigDavey
Guan Yu
Diamond V
Level 158
God Stats
1W - 1L
1,979 SR
Queue Stats
51W - 52L
2,054 MMR
Solo
Horus
Horus
Platinum I
GuateJose
Horus
Platinum I
Level 119
God Stats
9W - 1L
1,977 SR
Queue Stats
71W - 77L
2,099 MMR
Solo
Xbalanque
Xbalanque
Diamond III
MikeDayton
Xbalanque
Diamond III
Level 157
God Stats
2W - 3L
1,266 SR
Queue Stats
93W - 89L
2,095 MMR
Solo
Raijin
Raijin
Diamond II
Viitro
Raijin
Diamond II
Level 146
God Stats
39W - 17L
1,835 SR
Queue Stats
361W - 353L
2,115 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Wesly69
Ne Zha
Diamond II
Level 153
God Stats
10W - 6L
1,545 SR
Queue Stats
208W - 207L
2,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 2 / 3
10,986
478
16,212
19,948
31,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
JediLie
Merlin
19
1 / 3 / 3
11,893
517
8,140
7,391
2,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 3
10,087
439
12,228
17,370
5,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Seëk
Kuzenbo
15
1 / 5 / 1
10,384
451
6,452
15,854
11,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 8 / 2
10,774
468
6,334
15,691
4,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
YemojaAphroditePersephoneOdinThor

VS

Bans
CamazotzHun BatzHeimdallrSusanoXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigDavey
Guan Yu
18
3 / 3 / 8
12,633
549
12,674
22,954
31,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
GuateJose
Horus
15
1 / 2 / 18
12,426
540
7,510
19,058
21,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MikeDayton
Xbalanque
20
7 / 2 / 9
14,320
623
11,013
14,856
5,532
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Viitro
Raijin
20
11 / 1 / 2
15,462
672
13,661
9,550
4,320
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
Wesly69
Ne Zha
20
4 / 0 / 11
14,477
629
13,378
20,772
10,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
26
26
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
3
1.75
W
Guan Yu
BigDavey
Guan Yu
3
3
8
2.33
W
Horus
GuateJose
Horus
1
2
18
5
L
Merlin
JediLie
Merlin
1
3
3
0.83
W
Xbalanque
MikeDayton
Xbalanque
7
2
9
5.75
L
1
8
3
0.31
L
Kuzenbo
Seëk
Kuzenbo
1
5
1
0.3
W
Raijin
Viitro
Raijin
11
1
2
12
W
Ne Zha
Wesly69
Ne Zha
4
0
11
9.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,366
Damage
58,236
76,254
Taken
87,190
54,314
Mitigated
73,656
22,640
Healing
45,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
16,212
2,155
0
11,398
19,948
31,064
462
2,469
17,479
74,730
0
W
Guan Yu
BigDavey
Guan Yu
12,674
3,077
3,566
12,623
22,954
31,878
2,543
13,734
9,128
0
67,389
W
Horus
GuateJose
Horus
7,510
2,716
3,928
6,059
19,058
21,769
452
5,861
12,661
0
17,187
L
Merlin
JediLie
Merlin
8,140
252
0
1,585
7,391
2,362
0
3,220
4,171
97,688
0
W
Xbalanque
MikeDayton
Xbalanque
11,013
5,289
0
5,325
14,856
5,532
3,298
2,715
11,581
0
112,672
L
12,228
6,957
0
4,587
17,370
5,066
462
537
16,833
0
68,927
L
Kuzenbo
Seëk
Kuzenbo
6,452
2,168
0
1,939
15,854
11,734
25
3,837
12,017
44,188
403
W
Raijin
Viitro
Raijin
13,661
906
0
2,580
9,550
4,320
2,532
4,384
5,004
130,790
0
W
Ne Zha
Wesly69
Ne Zha
13,378
4,005
0
11,148
20,772
10,157
1,931
6,372
13,468
0
124,716
L
6,334
829
0
3,131
15,691
4,088
0
3,598
12,093
0
62,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
69,318
592
Minions Killed
742
0
Camps Cleared
0
2,049,392
Distance Traveled
2,323,535
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,986
478
119
5
0
417,471
4
W
Guan Yu
12,633
549
123
5
0
472,685
5
W
Horus
12,426
540
25
1
0
466,644
8
L
Merlin
11,893
517
183
8
0
386,065
6
W
Xbalanque
14,320
623
190
8
0
428,341
8
L
Anhur
10,087
439
114
5
0
345,406
9
L
Kuzenbo
10,384
451
60
3
0
453,292
7
W
Raijin
15,462
672
245
11
0
415,191
10
W
Ne Zha
14,477
629
159
7
0
540,674
3
L
Serqet
10,774
468
116
5
0
447,158
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role