Player Matchup

Sun Wukong
Sun Wukong
Gh0st_Leviathan1
Sun Wukong
Level 98
God Stats
9W - 3L
1,588 SR
Queue Stats
238W - 217L
1,524 Elo+
Party 3
Da Ji
Da Ji
OrangeBall
Da Ji
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 80L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
TumulousManatee
Sylvanus
Level 102
God Stats
2W - 0L
1,732 SR
Queue Stats
84W - 60L
1,618 Elo+
Party 3
Artio
Artio
trouty94
Artio
Level 88
God Stats
2W - 1L
1,256 SR
Queue Stats
134W - 116L
1,542 Elo+
Party 3
Hades
Hades
wheresurgodnow
Hades
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 78L
1,497 Elo+
Party 2
Team Averages
Level 102
1,515 SR
1,538 Elo+

VS

Team Averages
Level 141
1,386 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
A Manic Tapir
Rama
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 33L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
DivineAlchemist
Jormungandr
Level 149
God Stats
1W - 5L
1,214 SR
Queue Stats
219W - 181L
1,610 Elo+
Solo
Cernunnos
Cernunnos
Rouge assalent
Cernunnos
Level 147
God Stats
0W - 2L
1,316 SR
Queue Stats
123W - 132L
1,528 Elo+
Party 1
Fenrir
Fenrir
known traveler
Fenrir
Level 109
God Stats
1W - 3L
1,615 SR
Queue Stats
45W - 52L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gh0st_Leviathan1
Sun Wukong
20
11 / 3 / 15
13,426
839
23,089
15,008
8,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
17
3 / 4 / 12
11,125
695
6,193
10,859
4,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
19
4 / 1 / 17
11,430
714
10,806
16,323
9,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
trouty94
Artio
18
5 / 5 / 14
11,881
743
9,482
19,442
9,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 13
11,981
749
16,175
16,913
13,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 7 / 5
10,387
649
12,348
12,857
5,445
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 4 / 5
10,496
656
11,489
11,370
4,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
DivineAlchemist
Jormungandr
16
1 / 4 / 5
9,561
598
12,872
11,705
5,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Rouge assalent
Cernunnos
18
4 / 8 / 6
11,057
691
14,037
18,376
7,492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 8 / 6
10,717
670
6,607
15,476
8,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
31
Kills
15
15
Deaths
31
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
5
0.79
L
3
4
5
1.38
L
Jormungandr
DivineAlchemist
Jormungandr
1
4
5
0.88
W
Sun Wukong
Gh0st_Leviathan1
Sun Wukong
11
3
15
6.17
W
Da Ji
3
4
12
2.25
L
Cernunnos
Rouge assalent
Cernunnos
4
8
6
0.88
W
Sylvanus
4
1
17
12.5
L
4
8
6
0.88
W
Artio
trouty94
Artio
5
5
14
2.4
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,745
Damage
57,353
78,545
Taken
69,784
45,072
Mitigated
30,536
42,170
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,348
761
4,247
3,152
12,857
5,445
0
5,562
7,295
33,857
0
L
11,489
6,333
70
1,147
11,370
4,106
0
5,966
5,404
0
22,461
L
Jormungandr
DivineAlchemist
Jormungandr
12,872
2,717
1,054
2,903
11,705
5,492
0
6,251
5,454
34,639
0
W
Sun Wukong
Gh0st_Leviathan1
Sun Wukong
23,089
3,382
2,704
2,848
15,008
8,749
795
4,834
10,174
0
52,176
W
Da Ji
6,193
672
840
1,723
10,859
4,049
1,288
3,530
7,329
0
15,654
L
Cernunnos
Rouge assalent
Cernunnos
14,037
7,614
822
3,155
18,376
7,492
0
9,936
8,440
0
29,989
W
Sylvanus
10,806
1,059
8,481
7,030
16,323
9,331
1,135
5,158
11,165
18,886
0
L
6,607
1,202
1,091
2,174
15,476
8,001
0
8,748
6,728
0
7,841
W
Artio
trouty94
Artio
9,482
498
3,436
7,209
19,442
9,445
637
6,944
12,498
23,965
0
W
16,175
1,430
1,755
6,144
16,913
13,498
1,040
4,754
12,159
37,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,843
Gold Earned
52,218
165
Minions Killed
157
0
Camps Cleared
0
1,375,282
Distance Traveled
1,113,258
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,387
649
35
2
0
232,330
0
L
Rama
10,496
656
34
2
0
239,529
1
L
Jormungandr
9,561
598
54
3
0
195,785
6
W
Sun Wukong
13,426
839
53
3
0
309,223
0
W
Da Ji
11,125
695
19
1
0
276,324
1
L
Cernunnos
11,057
691
28
2
0
211,090
5
W
Sylvanus
11,430
714
10
1
0
272,861
0
L
Fenrir
10,717
670
6
0
0
234,524
2
W
Artio
11,881
743
36
2
0
277,467
1
W
Hades
11,981
749
47
3
0
239,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role