Player Matchup

Terra
Terra
 
Terra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DLR LowerPigeon
Baba Yaga
Level 105
God Stats
1W - 1L
1,690 SR
Queue Stats
21W - 17L
1,593 Elo+
Party 2
Izanami
Izanami
HeyThereBaby119
Izanami
Level 86
God Stats
3W - 10L
1,328 SR
Queue Stats
31W - 44L
1,410 Elo+
Party 2
Team Averages
Level 83
1,506 SR
1,501 Elo+

VS

Team Averages
Level 57
1,255 SR
1,362 Elo+
Thanatos
Thanatos
F6 Damage
Thanatos
Level 63
God Stats
4W - 0L
1,256 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
FatalityTBG
Merlin
Level 47
God Stats
1W - 4L
1,098 SR
Queue Stats
5W - 10L
1,175 Elo+
Party 1
Anhur
Anhur
iflacohd
Anhur
Level 61
God Stats
4W - 6L
1,412 SR
Queue Stats
14W - 14L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 4 / 5
14,968
535
9,891
31,776
33,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
DLR LowerPigeon
Baba Yaga
20
5 / 3 / 2
16,554
591
27,466
17,679
6,590
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 7 / 3
14,842
530
6,706
18,227
6,447
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F6 Damage
Thanatos
20
6 / 1 / 6
17,384
621
18,922
24,470
10,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
20
4 / 5 / 7
16,764
599
15,161
15,765
6,121
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
iflacohd
Anhur
20
4 / 2 / 7
16,773
599
22,257
24,980
9,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
5
1.13
L
Baba Yaga
DLR LowerPigeon
Baba Yaga
5
3
2
2
W
Thanatos
F6 Damage
Thanatos
6
1
6
9
W
Merlin
4
5
7
1.5
L
0
7
3
0.21
W
Anhur
iflacohd
Anhur
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
56,340
67,682
Taken
65,215
46,202
Mitigated
26,404
22,947
Healing
42,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,891
723
2,174
9,477
31,776
33,165
44
9,408
22,368
24,847
0
L
Baba Yaga
DLR LowerPigeon
Baba Yaga
27,466
723
0
7,247
17,679
6,590
623
3,002
14,677
113,797
0
W
Thanatos
F6 Damage
Thanatos
18,922
4,819
0
24,678
24,470
10,497
0
12,909
11,561
0
144,559
W
Merlin
15,161
581
231
3,003
15,765
6,121
912
11,076
4,689
92,809
0
L
6,706
3,533
0
4,049
18,227
6,447
2,524
2,881
15,346
0
92,201
W
Anhur
iflacohd
Anhur
22,257
16,595
0
14,644
24,980
9,786
2,163
13,944
11,036
0
132,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
50,921
292
Minions Killed
361
0
Camps Cleared
0
1,445,082
Distance Traveled
1,541,251
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,968
535
29
1
0
506,775
0
L
Baba Yaga
16,554
591
104
4
0
506,327
5
W
Thanatos
17,384
621
122
4
0
577,325
6
W
Merlin
16,764
599
93
3
0
471,087
2
L
Izanami
14,842
530
159
6
0
431,980
1
W
Anhur
16,773
599
146
5
0
492,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role