Player Matchup

Thanatos
Thanatos
ChristianLeon19
Thanatos
Level 18
God Stats
3W - 4L
1,550 SR
Queue Stats
64W - 47L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Rapierclown73
Nu Wa
Level 29
God Stats
6W - 9L
1,506 SR
Queue Stats
704W - 674L
1,356 Elo+
Party 1
Awilix
Awilix
ShuheiOGz
Awilix
Level 12
God Stats
3W - 6L
1,362 SR
Queue Stats
6W - 13L
1,349 Elo+
Solo
Scylla
Scylla
YOUTUBE_jimmy168
Scylla
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
90W - 98L
1,434 Elo+
Party 2
Nemesis
Nemesis
playgame870
Nemesis
Level 29
God Stats
3W - 4L
1,582 SR
Queue Stats
616W - 587L
1,359 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,402 Elo+

VS

Team Averages
Level 22
1,500 SR
1,449 Elo+
Medusa
Medusa
Billybot_Thunder
Medusa
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
573W - 534L
1,607 Elo+
Party 3
Osiris
Osiris
ImpulseZeus2515
Osiris
Level 58
God Stats
5W - 8L
1,725 SR
Queue Stats
139W - 158L
1,376 Elo+
Party 4
Ra
Ra
iJamie5
Ra
Level 5
God Stats
1W - 0L
1,276 SR
Queue Stats
5W - 3L
1,256 Elo+
Party 4
Yemoja
Yemoja
joe_1250
Yemoja
Level 6
God Stats
38W - 33L
1,501 SR
Queue Stats
442W - 425L
1,607 Elo+
Party 3
Mercury
Mercury
unMaark
Mercury
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 2 / 1
4,636
464
2,168
4,841
1,396
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 5 / 0
4,720
472
1,551
3,848
493
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
ShuheiOGz
Awilix
6
0 / 4 / 2
4,352
435
1,555
4,181
864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,922
492
1,444
4,209
1,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
playgame870
Nemesis
6
0 / 1 / 1
4,657
466
2,737
5,537
1,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,870
687
5,733
3,602
1,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,702
570
833
2,047
1,213
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 1 / 2
5,857
586
2,852
3,471
1,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
joe_1250
Yemoja
8
1 / 1 / 4
5,308
531
2,143
3,512
1,201
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
unMaark
Mercury
10
3 / 0 / 3
6,290
629
2,902
5,756
1,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
16
16
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Thanatos
0
2
1
0.25
W
1
0
0
1
L
2
5
0
0.4
L
Awilix
ShuheiOGz
Awilix
0
4
2
0.25
L
1
4
0
0.25
W
3
1
2
4
W
Yemoja
joe_1250
Yemoja
1
1
4
3
L
Nemesis
playgame870
Nemesis
0
1
1
0.5
W
Mercury
unMaark
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
14,463
22,616
Taken
18,388
5,296
Mitigated
6,004
4,704
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,733
2,258
0
1,512
3,602
1,034
1,883
416
3,186
0
34,157
L
Thanatos
2,168
509
0
2,194
4,841
1,396
0
1,032
3,809
0
15,886
W
833
585
0
908
2,047
1,213
1,457
93
1,954
0
19,600
L
1,551
427
0
72
3,848
493
0
734
3,114
10,911
0
L
Awilix
ShuheiOGz
Awilix
1,555
661
0
470
4,181
864
0
1,049
3,132
0
12,465
L
1,444
168
0
0
4,209
1,199
494
1,644
2,565
16,925
0
W
2,852
325
238
1,404
3,471
1,124
645
1,326
2,145
21,287
0
W
Yemoja
joe_1250
Yemoja
2,143
340
408
281
3,512
1,201
814
835
2,677
12,468
0
L
Nemesis
playgame870
Nemesis
2,737
1,327
0
1,968
5,537
1,344
0
536
4,967
0
23,024
W
Mercury
unMaark
Mercury
2,902
1,319
0
2,712
5,756
1,432
599
325
5,431
0
26,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
30,027
137
Minions Killed
201
0
Camps Cleared
0
820,469
Distance Traveled
927,172
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,870
687
57
6
0
178,391
3
L
Thanatos
4,636
464
35
4
0
189,177
0
W
Osiris
5,702
570
34
3
0
179,245
3
L
Nu Wa
4,720
472
18
2
0
127,383
2
L
Awilix
4,352
435
13
1
0
163,505
0
L
Scylla
4,922
492
28
3
0
144,333
1
W
Ra
5,857
586
37
4
0
179,886
0
W
Yemoja
5,308
531
26
3
0
150,828
1
L
Nemesis
4,657
466
43
4
0
196,071
0
W
Mercury
6,290
629
47
5
0
238,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role