Player Matchup

Izanami
Izanami
Ax THE FENIX xA
Izanami
Level 123
God Stats
35W - 26L
1,487 SR
Queue Stats
272W - 272L
1,313 Elo+
Party 1
Hera
Hera
Judsonious
Hera
Level 18
God Stats
3W - 5L
1,441 SR
Queue Stats
24W - 19L
1,354 Elo+
Solo
Da Ji
Da Ji
x Rome Empire x
Da Ji
Level 29
God Stats
13W - 11L
1,417 SR
Queue Stats
24W - 27L
1,184 Elo+
Party 1
Team Averages
Level 57
1,448 SR
1,284 Elo+

VS

Team Averages
Level 27
1,421 SR
1,366 Elo+
Thor
Thor
DubTrouble0104
Thor
Level 26
God Stats
1W - 2L
1,534 SR
Queue Stats
4W - 8L
1,343 Elo+
Solo
Bellona
Bellona
SpecialButton
Bellona
Level 28
God Stats
10W - 9L
1,372 SR
Queue Stats
115W - 129L
1,367 Elo+
Solo
Olorun
Olorun
thegoatdb15
Olorun
Level 27
God Stats
8W - 13L
1,358 SR
Queue Stats
14W - 17L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
9,648
689
9,106
10,333
3,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 0 / 7
9,871
705
8,944
4,336
1,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 2 / 4
10,233
731
7,036
8,513
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,845
560
2,816
11,013
4,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
12
4 / 2 / 0
9,128
652
9,581
11,130
9,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
11
0 / 8 / 3
8,043
575
3,550
10,827
5,528
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
5
5
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
1
6
1
0.25
W
4
0
7
7.5
L
Bellona
4
2
0
2
L
Olorun
0
8
3
0.19
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
15,947
23,182
Taken
32,970
8,138
Mitigated
19,548
8,776
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,106
5,697
624
4,167
10,333
3,431
1,349
1,147
9,186
0
48,736
L
2,816
622
234
904
11,013
4,880
0
2,171
8,842
0
19,532
W
8,944
2,783
687
1,280
4,336
1,360
417
860
3,476
43,279
0
L
Bellona
9,581
3,460
0
3,281
11,130
9,140
0
4,067
7,063
156
26,310
L
Olorun
3,550
998
84
1,592
10,827
5,528
219
2,710
8,117
24,331
0
W
7,036
2,751
0
2,018
8,513
3,347
996
2,467
6,046
0
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
25,016
155
Minions Killed
98
0
Camps Cleared
0
657,838
Distance Traveled
574,139
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,648
689
67
5
0
219,249
1
L
Thor
7,845
560
29
2
0
193,572
4
W
Hera
9,871
705
65
5
0
218,923
0
L
Bellona
9,128
652
37
3
0
218,703
2
L
Olorun
8,043
575
32
2
0
161,864
0
W
Da Ji
10,233
731
23
2
0
219,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role