Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Avoid That L
Freya
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 87L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
CRUXIS Avenger
Zhong Kui
Level 117
God Stats
7W - 13L
1,505 SR
Queue Stats
240W - 232L
1,528 Elo+
Party 2
Anhur
Anhur
OGnuggetmaster
Anhur
Level 98
God Stats
0W - 3L
1,200 SR
Queue Stats
63W - 60L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
superxck
Kuzenbo
Level 105
God Stats
2W - 2L
1,766 SR
Queue Stats
49W - 51L
1,500 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,489 Elo+

VS

Team Averages
Level 141
1,522 SR
1,545 Elo+
Anubis
Anubis
Clownish CrZ
Anubis
Level 134
God Stats
13W - 11L
1,660 SR
Queue Stats
247W - 229L
1,605 Elo+
Solo
He Bo
He Bo
xLSx DAFFY
He Bo
Level 158
God Stats
3W - 0L
1,301 SR
Queue Stats
90W - 94L
1,528 Elo+
Party 1
Athena
Athena
xLSxZoidberg
Athena
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
82W - 90L
1,523 Elo+
Party 1
Neith
Neith
xl Trimster
Neith
Level 146
God Stats
1W - 0L
1,532 SR
Queue Stats
68W - 77L
1,541 Elo+
Party 1
Chaac
Chaac
xl ZiG
Chaac
Level 121
God Stats
4W - 2L
1,618 SR
Queue Stats
17W - 24L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 2 / 0
4,458
446
1,556
4,271
1,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 6 / 0
3,887
389
982
6,182
1,394
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
CRUXIS Avenger
Zhong Kui
4
0 / 1 / 0
3,769
377
957
1,798
511
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
4,910
491
2,584
6,364
1,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
superxck
Kuzenbo
9
1 / 3 / 0
5,361
536
2,260
6,867
3,208
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 2
6,834
683
5,018
3,333
1,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
10
4 / 1 / 3
6,220
622
3,413
3,269
895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
10
3 / 0 / 5
6,412
641
4,350
6,303
3,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
5 / 0 / 2
6,268
627
3,015
2,887
770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
xl ZiG
Chaac
10
0 / 0 / 3
5,594
559
2,816
4,108
3,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
0
6
0
0
L
Zhong Kui
CRUXIS Avenger
Zhong Kui
0
1
0
0
W
Anubis
4
0
2
5
L
0
4
1
0.13
L
Kuzenbo
superxck
Kuzenbo
1
3
0
0.33
W
He Bo
4
1
3
5.5
W
Athena
3
0
5
5.5
W
5
0
2
6
W
Chaac
xl ZiG
Chaac
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,339
Damage
18,612
25,482
Taken
19,900
8,050
Mitigated
9,723
6,047
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,556
491
0
1,399
4,271
1,130
0
1,810
2,461
0
18,007
L
982
448
0
1,336
6,182
1,394
0
4,668
1,514
9,059
0
L
Zhong Kui
CRUXIS Avenger
Zhong Kui
957
348
0
875
1,798
511
0
484
1,314
8,236
0
W
Anubis
5,018
198
0
2,692
3,333
1,637
41
781
2,552
45,013
0
L
2,584
1,248
0
1,607
6,364
1,807
136
1,918
4,446
0
18,329
L
Kuzenbo
superxck
Kuzenbo
2,260
1,016
0
830
6,867
3,208
0
3,901
2,966
15,906
0
W
He Bo
3,413
307
0
1,079
3,269
895
520
575
2,694
28,251
0
W
Athena
4,350
1,669
222
2,114
6,303
3,383
74
1,487
4,816
22,556
0
W
3,015
1,613
0
1,452
2,887
770
2,145
1,356
1,531
0
31,114
W
Chaac
xl ZiG
Chaac
2,816
180
0
2,442
4,108
3,038
531
0
4,108
0
24,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
31,328
118
Minions Killed
296
0
Camps Cleared
0
684,129
Distance Traveled
899,663
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,458
446
41
4
0
142,642
2
L
Freya
3,887
389
9
1
0
127,963
1
L
Zhong Kui
3,769
377
18
2
0
67,760
2
W
Anubis
6,834
683
94
9
0
162,749
2
L
Anhur
4,910
491
30
3
0
155,426
0
L
Kuzenbo
5,361
536
20
2
0
190,338
0
W
He Bo
6,220
622
61
6
0
176,974
0
W
Athena
6,412
641
52
5
0
215,729
3
W
Neith
6,268
627
56
6
0
166,991
1
W
Chaac
5,594
559
33
3
0
177,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role