Player Matchup

Chaac
Chaac
Nackenfilter
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,490 Elo+
Party 2
Neith
Neith
Tschawo
Neith
Level 46
God Stats
3W - 5L
1,195 SR
Queue Stats
13W - 17L
1,164 Elo+
Party 2
Sol
Sol
krolf
Sol
Level 29
God Stats
8W - 10L
1,328 SR
Queue Stats
8W - 13L
1,250 Elo+
Party 2
Team Averages
Level 34
1,341 SR
1,301 Elo+

VS

Team Averages
Level 41
1,644 SR
1,360 Elo+
Cerberus
Cerberus
Elecktro8
Cerberus
Level 17
God Stats
5W - 2L
1,617 SR
Queue Stats
37W - 44L
1,302 Elo+
Party 1
Arachne
Arachne
Redd09
Arachne
Level 21
God Stats
4W - 6L
1,415 SR
Queue Stats
10W - 13L
1,339 Elo+
Solo
Hera
Hera
himsul
Hera
Level 85
God Stats
3W - 0L
1,901 SR
Queue Stats
34W - 29L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 4
13,783
689
12,560
20,263
22,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Tschawo
Neith
16
2 / 6 / 8
12,440
622
11,136
12,761
3,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sol
krolf
Sol
15
2 / 6 / 9
12,033
602
14,972
12,460
4,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elecktro8
Cerberus
17
4 / 3 / 11
13,132
657
8,697
16,599
18,025
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Redd09
Arachne
18
8 / 6 / 4
14,746
737
8,266
17,715
7,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
himsul
Hera
18
7 / 5 / 9
13,913
696
19,414
13,978
5,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
14
Kills
19
19
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Elecktro8
Cerberus
4
3
11
3.17
L
10
7
4
1.71
W
Arachne
Redd09
Arachne
8
6
4
1.67
L
Neith
Tschawo
Neith
2
6
8
1
W
Hera
himsul
Hera
7
5
9
2.3
L
Sol
krolf
Sol
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
36,377
45,484
Taken
48,292
30,415
Mitigated
31,251
7,069
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Elecktro8
Cerberus
8,697
503
522
4,881
16,599
18,025
539
8,045
8,554
35,553
0
L
12,560
2,680
0
3,893
20,263
22,564
0
10,668
9,595
8,028
38,308
W
Arachne
Redd09
Arachne
8,266
5,771
0
6,391
17,715
7,493
647
5,172
12,543
0
59,304
L
Neith
Tschawo
Neith
11,136
5,154
0
1,228
12,761
3,762
1,041
8,061
4,700
0
75,927
W
Hera
himsul
Hera
19,414
3,980
0
5,398
13,978
5,733
1,641
4,292
9,686
105,136
0
L
Sol
krolf
Sol
14,972
3,674
0
1,948
12,460
4,089
295
9,818
2,642
63,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
41,791
251
Minions Killed
279
0
Camps Cleared
0
901,601
Distance Traveled
1,089,721
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,132
657
55
3
0
395,483
0
L
Chaac
13,783
689
66
3
0
323,898
6
W
Arachne
14,746
737
85
4
0
358,454
11
L
Neith
12,440
622
111
6
0
302,247
2
W
Hera
13,913
696
139
7
0
335,784
3
L
Sol
12,033
602
74
4
0
275,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role