Player Matchup

Achilles
Achilles
Babydjey
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,594 Elo+
Party 1
Terra
Terra
Belil
Terra
Level 48
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Tyr
Tyr
CaptainViande
Tyr
Level 85
God Stats
1W - 2L
1,714 SR
Queue Stats
53W - 43L
1,598 Elo+
Party 1
Bastet
Bastet
GroseMine
Bastet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,564 Elo+
Party 1
Hercules
Hercules
chikendrugs
Hercules
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 68L
1,595 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,517 Elo+

VS

Team Averages
Level 123
1,439 SR
1,495 Elo+
Chernobog
Chernobog
Drown In Filth
Chernobog
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
341W - 350L
1,481 Elo+
Solo
Xing Tian
Xing Tian
JhoonhyGanza
Xing Tian
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 43L
1,439 Elo+
Party 3
Fenrir
Fenrir
KillSen
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Sipikeee
Kukulkan
Level 129
God Stats
2W - 1L
1,194 SR
Queue Stats
248W - 208L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
hobbit11
Ao Kuang
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 127L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Babydjey
Achilles
20
3 / 7 / 17
15,388
550
14,187
40,084
50,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Belil
Terra
20
2 / 4 / 16
14,950
534
11,459
32,134
17,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 19
16,145
577
33,431
48,132
69,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
GroseMine
Bastet
20
7 / 11 / 12
16,310
583
27,968
34,405
17,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
chikendrugs
Hercules
20
14 / 8 / 15
18,319
654
38,062
59,831
67,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Drown In Filth
Chernobog
20
3 / 4 / 19
15,943
569
31,328
21,987
12,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
JhoonhyGanza
Xing Tian
20
1 / 7 / 21
15,293
546
24,981
30,324
56,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
KillSen
Fenrir
20
5 / 10 / 13
15,317
547
23,020
30,602
17,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Sipikeee
Kukulkan
20
17 / 4 / 12
22,087
789
82,183
23,612
14,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
hobbit11
Ao Kuang
20
7 / 7 / 18
16,681
596
17,712
33,103
17,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
116
32
Kills
33
33
Deaths
32
79
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Achilles
Babydjey
Achilles
3
7
17
1.64
L
Terra
Belil
Terra
2
4
16
2.5
L
6
3
19
5.17
W
Chernobog
Drown In Filth
Chernobog
3
4
19
3.13
L
Bastet
GroseMine
Bastet
7
11
12
1.18
W
Xing Tian
JhoonhyGanza
Xing Tian
1
7
21
1.64
W
Fenrir
KillSen
Fenrir
5
10
13
1.15
W
Kukulkan
Sipikeee
Kukulkan
17
4
12
5.75
L
Hercules
chikendrugs
Hercules
14
8
15
2.69
W
Ao Kuang
hobbit11
Ao Kuang
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,107
Damage
179,224
214,586
Taken
139,628
223,551
Mitigated
118,192
125,089
Healing
61,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Babydjey
Achilles
14,187
4,027
3,018
4,907
40,084
50,532
2,576
25,149
14,935
0
46,835
L
Terra
Belil
Terra
11,459
1,117
37,582
16,623
32,134
17,826
1,181
24,823
7,311
28,002
0
L
33,431
2,152
0
21,735
48,132
69,760
245
22,822
25,310
0
56,363
W
Chernobog
Drown In Filth
Chernobog
31,328
12,618
4,123
6,136
21,987
12,796
2,284
2,032
19,955
0
63,370
L
Bastet
GroseMine
Bastet
27,968
9,560
4,471
5,232
34,405
17,583
979
22,766
11,639
0
53,785
W
Xing Tian
JhoonhyGanza
Xing Tian
24,981
849
1,981
4,242
30,324
56,157
0
2,675
27,649
33,494
753
W
Fenrir
KillSen
Fenrir
23,020
9,194
3,758
9,174
30,602
17,311
1,014
2,434
28,168
0
34,088
W
Kukulkan
Sipikeee
Kukulkan
82,183
5,786
7,314
8,677
23,612
14,168
429
1,806
21,806
157,509
0
L
Hercules
chikendrugs
Hercules
38,062
12,041
8,046
23,475
59,831
67,850
1,068
28,905
30,926
0
62,816
W
Ao Kuang
hobbit11
Ao Kuang
17,712
1,814
3,740
12,668
33,103
17,760
841
2,512
30,591
38,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,112
Gold Earned
85,321
237
Minions Killed
317
0
Camps Cleared
0
2,531,590
Distance Traveled
2,405,263
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,388
550
66
2
0
452,353
0
L
Terra
14,950
534
22
1
0
525,206
2
L
Tyr
16,145
577
43
2
0
563,042
0
W
Chernobog
15,943
569
73
3
0
455,679
1
L
Bastet
16,310
583
62
2
0
496,392
2
W
Xing Tian
15,293
546
18
1
0
526,475
0
W
Fenrir
15,317
547
32
1
0
426,593
0
W
Kukulkan
22,087
789
156
6
0
511,855
0
L
Hercules
18,319
654
44
2
0
494,597
0
W
Ao Kuang
16,681
596
38
1
0
484,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role