Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 3L
1,349 SR
Queue Stats
28W - 39L
1,205 Elo+
Solo
Hou Yi
Hou Yi
Nightsmoky
Hou Yi
Level 25
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 6L
885 Elo+
Solo
Ares
Ares
alexis_padilla
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,310 Elo+
Solo
Team Averages
Level 26
1,400 SR
1,133 Elo+

VS

Team Averages
Level 93
1,522 SR
1,258 Elo+
Horus
Horus
CaptRotbone
Horus
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 59L
1,058 Elo+
Party 1
Baba Yaga
Baba Yaga
LolliDeomont
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
gamer_gimp20
Ah Puch
Level 147
God Stats
8W - 7L
1,566 SR
Queue Stats
303W - 394L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 4 / 9
14,865
646
12,941
20,204
9,963
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Nightsmoky
Hou Yi
17
4 / 10 / 8
14,014
609
17,520
19,803
9,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 6
15,481
673
17,476
25,886
46,262
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 9
15,255
663
14,368
25,465
28,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
LolliDeomont
Baba Yaga
19
7 / 5 / 8
15,039
654
20,882
21,274
11,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
gamer_gimp20
Ah Puch
18
4 / 6 / 8
14,422
627
15,317
18,408
6,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
19
Kills
16
16
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
9
2.63
W
5
8
9
1.19
W
Baba Yaga
LolliDeomont
Baba Yaga
7
5
8
2.2
L
Hou Yi
Nightsmoky
Hou Yi
4
10
8
0.8
L
9
2
6
6
W
Ah Puch
gamer_gimp20
Ah Puch
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
50,567
65,893
Taken
65,147
65,322
Mitigated
46,165
6,157
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,941
3,898
0
6,157
20,204
9,963
102
8,639
11,565
0
89,189
W
14,368
8,630
7,431
9,577
25,465
28,123
373
7,872
17,593
0
36,330
W
Baba Yaga
LolliDeomont
Baba Yaga
20,882
3,333
318
7,411
21,274
11,189
1,356
5,388
15,886
73,014
0
L
Hou Yi
Nightsmoky
Hou Yi
17,520
8,287
0
0
19,803
9,097
1,925
12,182
7,621
0
79,038
L
17,476
869
0
0
25,886
46,262
79
15,564
10,322
37,537
0
W
Ah Puch
gamer_gimp20
Ah Puch
15,317
965
807
5,693
18,408
6,853
514
4,333
14,075
80,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
44,716
236
Minions Killed
198
0
Camps Cleared
0
1,027,128
Distance Traveled
1,118,224
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,865
646
98
4
0
405,756
0
W
Horus
15,255
663
42
2
0
381,527
0
W
Baba Yaga
15,039
654
67
3
0
358,814
2
L
Hou Yi
14,014
609
116
5
0
239,839
0
L
Ares
15,481
673
22
1
0
381,533
0
W
Ah Puch
14,422
627
89
4
0
377,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role