Player Matchup

Yemoja
Yemoja
EasyUsername123
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,628 Elo+
Party 2
Thanatos
Thanatos
Neur0mancerV1
Thanatos
Level 16
God Stats
13W - 7L
1,769 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Medusa
Medusa
pokesnation17
Medusa
Level 29
God Stats
0W - 4L
1,381 SR
Queue Stats
39W - 34L
1,542 Elo+
Solo
Jormungandr
Jormungandr
siege-the-moment
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,447 Elo+
Solo
Chaac
Chaac
xSANAZx
Chaac
Level 48
God Stats
17W - 17L
1,637 SR
Queue Stats
163W - 142L
1,428 Elo+
Party 2
Team Averages
Level 25
1,557 SR
1,509 Elo+

VS

Team Averages
Level 40
1,646 SR
1,605 Elo+
Arachne
Arachne
 
Arachne
Level 7
God Stats
2W - 2L
1,796 SR
Queue Stats
39W - 35L
1,808 Elo+
Party 1
Nemesis
Nemesis
Dase_2014
Nemesis
Level 8
God Stats
6W - 4L
1,653 SR
Queue Stats
6W - 6L
1,591 Elo+
Solo
He Bo
He Bo
DeathStream101
He Bo
Level 12
God Stats
1W - 1L
1,567 SR
Queue Stats
5W - 7L
1,573 Elo+
Solo
Chang'e
Chang'e
InfinitiCiso
Chang'e
Level 148
God Stats
6W - 3L
1,569 SR
Queue Stats
169W - 157L
1,499 Elo+
Party 1
King Arthur
King Arthur
LeonAzteca13
King Arthur
Level 23
God Stats
12W - 12L
1,644 SR
Queue Stats
111W - 113L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 24
19,193
492
24,376
36,450
45,742
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
Neur0mancerV1
Thanatos
20
11 / 11 / 20
19,725
506
22,228
33,975
15,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
35 / 6 / 7
21,691
556
45,257
29,337
15,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
siege-the-moment
Jormungandr
20
5 / 9 / 5
16,053
412
17,746
33,826
48,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
xSANAZx
Chaac
20
10 / 6 / 20
19,920
511
39,038
38,603
59,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 4 / 10
21,199
544
32,568
31,802
14,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Dase_2014
Nemesis
20
4 / 22 / 8
17,324
444
20,742
37,870
14,815
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 20 / 5
15,545
399
10,250
29,276
22,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
InfinitiCiso
Chang'e
20
12 / 9 / 12
20,931
537
50,297
37,813
15,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
LeonAzteca13
King Arthur
20
3 / 14 / 19
17,351
445
23,027
44,920
50,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
89
69
Kills
35
35
Deaths
69
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
4
10
4.25
W
Nemesis
Dase_2014
Nemesis
4
22
8
0.36
W
4
20
5
0.33
L
8
3
24
6.67
W
Chang'e
InfinitiCiso
Chang'e
12
9
12
2
W
King Arthur
LeonAzteca13
King Arthur
3
14
19
0.89
L
Thanatos
Neur0mancerV1
Thanatos
11
11
20
1.91
L
35
6
7
6.42
L
Jormungandr
siege-the-moment
Jormungandr
5
9
5
0.83
L
Chaac
xSANAZx
Chaac
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,645
Damage
136,884
172,191
Taken
181,681
184,273
Mitigated
118,769
58,505
Healing
51,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
32,568
20,568
0
10,220
31,802
14,470
3,562
8,125
23,677
0
123,572
W
Nemesis
Dase_2014
Nemesis
20,742
13,807
0
6,373
37,870
14,815
3,348
5,459
32,411
122
110,419
W
10,250
1,760
0
1,308
29,276
22,796
656
7,716
21,560
33,440
0
L
24,376
6,123
4,112
7,562
36,450
45,742
1,565
15,994
20,456
94,350
0
W
Chang'e
InfinitiCiso
Chang'e
50,297
4,266
8,132
16,134
37,813
15,887
5,979
11,255
26,558
174,904
0
W
King Arthur
LeonAzteca13
King Arthur
23,027
4,442
0
9,197
44,920
50,801
37
11,110
33,810
0
68,664
L
Thanatos
Neur0mancerV1
Thanatos
22,228
9,597
0
20,911
33,975
15,452
0
15,469
18,506
0
147,679
L
45,257
20,672
315
7,231
29,337
15,113
6,267
8,769
20,568
0
157,599
L
Jormungandr
siege-the-moment
Jormungandr
17,746
4,436
0
707
33,826
48,286
569
11,566
22,260
105,604
0
L
Chaac
xSANAZx
Chaac
39,038
7,851
1,002
16,665
38,603
59,680
1,437
11,237
27,366
4,410
138,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,582
Gold Earned
92,350
871
Minions Killed
620
0
Camps Cleared
0
3,091,785
Distance Traveled
3,120,038
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
21,199
544
145
4
0
862,940
0
W
Nemesis
17,324
444
137
4
0
495,717
3
W
He Bo
15,545
399
49
1
0
471,926
2
L
Yemoja
19,193
492
118
3
0
658,446
1
W
Chang'e
20,931
537
225
6
0
652,642
0
W
King Arthur
17,351
445
64
2
0
636,813
2
L
Thanatos
19,725
506
186
5
0
635,926
1
L
Medusa
21,691
556
207
5
0
573,726
0
L
Jormungandr
16,053
412
132
3
0
535,777
2
L
Chaac
19,920
511
228
6
0
687,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role