Player Matchup

Janus
Janus
Tony_buenasnoche
Janus
Level 28
God Stats
5W - 5L
1,427 SR
Queue Stats
79W - 122L
1,022 Elo+
Party 1
Skadi
Skadi
fran_rp03
Skadi
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 64L
945 Elo+
Party 1
Da Ji
Da Ji
juaanmii_12
Da Ji
Level 25
God Stats
2W - 1L
1,456 SR
Queue Stats
148W - 250L
960 Elo+
Party 1
Team Averages
Level 25
1,461 SR
976 Elo+

VS

Team Averages
Level 26
1,461 SR
1,118 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 23
God Stats
3W - 3L
1,418 SR
Queue Stats
19W - 31L
1,260 Elo+
Solo
Ra
Ra
ACME1795
Ra
Level 27
God Stats
12W - 7L
1,464 SR
Queue Stats
26W - 18L
1,091 Elo+
Solo
Sun Wukong
Sun Wukong
RaTaTuiNsH
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 201L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
12,911
615
17,733
14,121
5,475
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
fran_rp03
Skadi
18
2 / 3 / 14
13,219
629
18,758
12,762
4,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 9 / 4
15,113
720
10,783
18,120
8,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 1 / 4
11,456
546
5,765
10,013
9,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 5 / 4
14,907
710
15,870
25,150
12,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
RaTaTuiNsH
Sun Wukong
14
3 / 12 / 3
12,353
588
13,077
28,405
21,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
17
17
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
4
5
L
11
5
4
2.6
L
Sun Wukong
RaTaTuiNsH
Sun Wukong
3
12
3
0.38
W
5
5
8
1.8
W
Skadi
fran_rp03
Skadi
2
3
14
3
W
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,274
Damage
34,712
45,003
Taken
63,568
18,578
Mitigated
43,367
7,280
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,765
1,580
0
293
10,013
9,188
75
2,581
7,432
13,463
0
L
15,870
1,293
1,618
6,585
25,150
12,484
602
8,513
16,637
88,731
0
L
Sun Wukong
RaTaTuiNsH
Sun Wukong
13,077
2,341
0
3,520
28,405
21,695
0
6,669
21,736
0
56,079
W
17,733
2,109
390
4,929
14,121
5,475
409
7,845
6,276
58,516
0
W
Skadi
fran_rp03
Skadi
18,758
8,285
0
799
12,762
4,953
2,067
5,248
7,514
0
64,643
W
10,783
4,034
190
972
18,120
8,150
685
8,594
9,526
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
38,716
181
Minions Killed
151
0
Camps Cleared
0
1,013,222
Distance Traveled
898,826
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,456
546
14
1
0
240,475
0
L
Ra
14,907
710
102
5
0
317,576
1
L
Sun Wukong
12,353
588
35
2
0
340,775
0
W
Janus
12,911
615
77
4
0
290,674
0
W
Skadi
13,219
629
62
3
0
379,042
2
W
Da Ji
15,113
720
42
2
0
343,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role