Player Matchup

Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Patricklikewoah
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,572 Elo+
Solo
Mercury
Mercury
PopVegge
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,593 Elo+
Solo
Hercules
Hercules
The__Curator
Hercules
Level 125
God Stats
10W - 14L
1,774 SR
Queue Stats
319W - 343L
1,530 Elo+
Solo
Team Averages
Level 100
1,555 SR
1,539 Elo+

VS

Team Averages
Level 103
1,502 SR
1,560 Elo+
Apollo
Apollo
CrowofBludhaven
Apollo
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 148L
1,597 Elo+
Solo
Geb
Geb
El_Cisarro_SFDK
Geb
Level 85
God Stats
4W - 3L
1,790 SR
Queue Stats
170W - 188L
1,537 Elo+
Solo
Freya
Freya
TropicalOctave
Freya
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,495 Elo+
Solo
Xing Tian
Xing Tian
jaclcola
Xing Tian
Level 89
God Stats
6W - 8L
1,417 SR
Queue Stats
422W - 416L
1,567 Elo+
Solo
Loki
Loki
lordstark21
Loki
Level 128
God Stats
2W - 1L
1,305 SR
Queue Stats
187W - 182L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 5 / 8
10,086
776
17,329
14,506
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
 
Fenrir
14
4 / 7 / 13
9,369
721
11,709
15,489
10,267
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
17
5 / 5 / 12
10,247
788
17,872
15,140
6,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PopVegge
Mercury
17
7 / 7 / 6
10,496
807
14,530
14,247
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
The__Curator
Hercules
17
1 / 4 / 16
10,337
795
9,112
26,375
23,499
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 11
11,746
904
17,441
14,945
8,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 20
10,426
802
12,080
20,947
23,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
7 / 5 / 13
10,537
811
15,381
16,481
9,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
jaclcola
Xing Tian
17
4 / 3 / 19
9,993
769
15,345
17,383
24,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 5 / 13
10,792
830
13,024
13,573
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
104
21
Kills
28
28
Deaths
21
55
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
8
1.6
L
Fenrir
 
Fenrir
4
7
13
1.5
W
10
4
11
3.88
W
1
4
20
2.75
L
Hachiman
5
5
12
2.2
L
Mercury
PopVegge
Mercury
7
7
6
1.43
L
Hercules
The__Curator
Hercules
1
4
16
2.25
W
7
5
13
2.7
W
Xing Tian
jaclcola
Xing Tian
4
3
19
4.5
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,552
Damage
73,271
85,757
Taken
83,329
53,592
Mitigated
74,224
23,582
Healing
24,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
17,329
6,331
879
1,099
14,506
7,134
492
5,464
9,042
34,847
0
L
Fenrir
 
Fenrir
11,709
2,713
1,043
1,721
15,489
10,267
74
7,098
8,391
0
13,753
W
17,441
11,947
2,231
3,811
14,945
8,995
1,950
3,236
11,709
0
39,920
W
12,080
1,188
3,352
2,114
20,947
23,461
425
4,183
16,764
19,082
0
L
Hachiman
17,872
7,074
1,297
1,337
15,140
6,288
936
7,938
7,202
0
37,397
L
Mercury
PopVegge
Mercury
14,530
5,993
1,424
2,015
14,247
6,404
0
6,154
8,093
0
26,485
L
Hercules
The__Curator
Hercules
9,112
2,154
2,896
9,871
26,375
23,499
130
16,152
10,223
424
15,230
W
15,381
5,280
1,277
2,606
16,481
9,813
507
2,269
14,212
25,922
0
W
Xing Tian
jaclcola
Xing Tian
15,345
1,558
3,704
1,815
17,383
24,643
445
4,599
12,784
27,839
0
W
13,024
4,354
1,990
1,970
13,573
7,312
1,700
3,434
10,139
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
53,494
126
Minions Killed
129
0
Camps Cleared
0
1,121,739
Distance Traveled
1,243,969
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,086
776
47
4
0
197,966
0
L
Fenrir
9,369
721
11
1
0
220,894
0
W
Apollo
11,746
904
44
3
0
241,017
0
W
Geb
10,426
802
17
1
0
251,826
5
L
Hachiman
10,247
788
30
2
0
221,927
1
L
Mercury
10,496
807
28
2
0
242,637
1
L
Hercules
10,337
795
10
1
0
238,315
1
W
Freya
10,537
811
18
1
0
236,012
0
W
Xing Tian
9,993
769
17
1
0
267,916
1
W
Loki
10,792
830
33
3
0
247,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role