Player Matchup

Mulan
Mulan
GER_SEAL_ELITE
Mulan
Level 125
God Stats
1W - 3L
1,564 SR
Queue Stats
27W - 35L
1,513 Elo+
Solo
Awilix
Awilix
GhostInLaneHall
Awilix
Level 106
God Stats
5W - 5L
1,530 SR
Queue Stats
112W - 100L
1,420 Elo+
Party 2
He Bo
He Bo
blindy404
He Bo
Level 119
God Stats
5W - 5L
1,793 SR
Queue Stats
156W - 126L
1,430 Elo+
Party 2
Team Averages
Level 117
1,629 SR
1,454 Elo+

VS

Team Averages
Level 80
1,588 SR
1,524 Elo+
Discordia
Discordia
Jeff43r1n3
Discordia
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 64L
1,463 Elo+
Solo
Neith
Neith
KIDDxANIME
Neith
Level 82
God Stats
25W - 13L
1,764 SR
Queue Stats
112W - 109L
1,608 Elo+
Party 1
Cerberus
Cerberus
vacant signal
Cerberus
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
7,780
648
5,643
9,847
5,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 4
8,315
693
7,268
11,140
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
blindy404
He Bo
11
3 / 4 / 4
8,535
711
8,601
6,746
1,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jeff43r1n3
Discordia
14
3 / 1 / 8
8,885
740
5,512
5,307
1,589
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
6 / 3 / 5
9,565
797
9,593
8,515
2,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
vacant signal
Cerberus
10
3 / 3 / 6
8,725
727
3,414
12,321
9,251
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
6
Kills
12
12
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
2
4
4
1
W
Discordia
Jeff43r1n3
Discordia
3
1
8
7
W
Neith
6
3
5
2.83
L
He Bo
blindy404
He Bo
3
4
4
1.25
W
Cerberus
vacant signal
Cerberus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
18,519
27,733
Taken
26,143
10,736
Mitigated
13,539
5,737
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,643
1,041
968
1,477
9,847
5,579
411
2,707
7,140
0
21,311
L
7,268
3,610
0
2,792
11,140
3,376
597
3,775
7,365
0
38,239
W
Discordia
Jeff43r1n3
Discordia
5,512
580
66
2,038
5,307
1,589
150
1,284
4,023
39,137
0
W
Neith
9,593
5,536
413
1,173
8,515
2,699
840
2,793
5,722
0
35,551
L
He Bo
blindy404
He Bo
8,601
664
0
500
6,746
1,781
360
2,537
4,209
27,906
0
W
Cerberus
vacant signal
Cerberus
3,414
359
624
1,470
12,321
9,251
29
4,536
7,785
14,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
27,175
118
Minions Killed
150
0
Camps Cleared
0
699,131
Distance Traveled
642,022
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,780
648
22
2
0
227,575
0
L
Awilix
8,315
693
42
4
0
269,175
1
W
Discordia
8,885
740
56
5
0
213,546
2
W
Neith
9,565
797
69
6
0
196,034
2
L
He Bo
8,535
711
54
5
0
202,381
0
W
Cerberus
8,725
727
25
2
0
232,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role