Player Matchup

Bakasura
Bakasura
Knight Lukas89
Bakasura
Level 19
God Stats
16W - 16L
1,456 SR
Queue Stats
105W - 118L
1,271 Elo+
Party 2
Ymir
Ymir
Tommy2Tone
Ymir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Neith
Neith
karlosCz112
Neith
Level 58
God Stats
23W - 28L
1,465 SR
Queue Stats
64W - 82L
1,222 Elo+
Party 2
Team Averages
Level 41
1,473 SR
1,236 Elo+

VS

Team Averages
Level 37
1,530 SR
1,432 Elo+
Da Ji
Da Ji
MellodyZ
Da Ji
Level 88
God Stats
274W - 175L
1,569 SR
Queue Stats
460W - 312L
1,522 Elo+
Party 1
Discordia
Discordia
ThiccLily
Discordia
Level 6
God Stats
3W - 2L
1,512 SR
Queue Stats
3W - 2L
1,387 Elo+
Party 1
Susano
Susano
Tsukinato
Susano
Level 17
God Stats
3W - 2L
1,509 SR
Queue Stats
53W - 25L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 8 / 5
11,262
662
5,208
16,145
4,044
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 11 / 6
10,421
613
7,161
20,617
13,894
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 6 / 4
12,110
712
11,698
17,128
4,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MellodyZ
Da Ji
16
15 / 3 / 8
13,542
797
14,206
10,919
4,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
ThiccLily
Discordia
17
5 / 2 / 17
12,239
720
15,047
8,087
2,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Tsukinato
Susano
15
5 / 7 / 14
12,188
717
19,042
13,092
5,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
25
25
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
8
5
0.69
W
Da Ji
MellodyZ
Da Ji
15
3
8
6.33
W
Discordia
ThiccLily
Discordia
5
2
17
6.75
L
2
11
6
0.45
W
Susano
Tsukinato
Susano
5
7
14
1.71
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
48,295
53,890
Taken
32,098
22,651
Mitigated
12,476
6,989
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,208
3,901
0
450
16,145
4,044
0
1,038
15,107
0
16,510
W
Da Ji
MellodyZ
Da Ji
14,206
8,066
0
430
10,919
4,249
0
3,417
7,227
0
35,347
W
Discordia
ThiccLily
Discordia
15,047
2,123
0
2,839
8,087
2,831
831
853
6,894
66,355
0
L
7,161
1,330
0
20
20,617
13,894
0
9,515
11,102
32,250
0
W
Susano
Tsukinato
Susano
19,042
4,816
0
1,266
13,092
5,396
133
2,983
10,079
0
58,885
L
11,698
3,247
489
6,030
17,128
4,713
163
4,576
12,552
0
58,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
37,969
166
Minions Killed
188
0
Camps Cleared
0
840,947
Distance Traveled
893,717
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,262
662
29
2
0
297,618
0
W
Da Ji
13,542
797
32
2
0
295,286
1
W
Discordia
12,239
720
91
5
0
309,145
0
L
Ymir
10,421
613
50
3
0
249,700
0
W
Susano
12,188
717
65
4
0
289,286
4
L
Neith
12,110
712
87
5
0
293,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role