Player Matchup

King Arthur
King Arthur
Calep
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,692 Elo+
Party 1
Mercury
Mercury
Kusato
Mercury
Level 126
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 1
Scylla
Scylla
knuddelwuddel
Scylla
Level 27
God Stats
10W - 7L
1,579 SR
Queue Stats
23W - 15L
1,576 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,597 Elo+

VS

Team Averages
Level 64
1,695 SR
1,626 Elo+
Scylla
Scylla
Abril
Scylla
Level 158
God Stats
4W - 0L
1,931 SR
Queue Stats
86W - 49L
1,708 Elo+
Party 2
Ymir
Ymir
Logan67Fake
Ymir
Level 12
God Stats
3W - 0L
1,746 SR
Queue Stats
27W - 6L
1,637 Elo+
Party 2
Set
Set
Maikelx65
Set
Level 22
God Stats
2W - 0L
1,409 SR
Queue Stats
49W - 27L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calep
King Arthur
11
2 / 8 / 3
8,312
639
7,448
15,488
17,469
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Kusato
Mercury
10
1 / 7 / 3
7,974
613
5,244
10,962
6,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 9 / 3
8,770
675
8,213
11,979
4,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abril
Scylla
16
17 / 1 / 6
12,079
929
16,250
11,127
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 15
9,340
718
5,568
8,701
9,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 9
9,779
752
9,062
6,261
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
24
24
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abril
Scylla
17
1
6
20
L
King Arthur
Calep
King Arthur
2
8
3
0.44
L
Mercury
Kusato
Mercury
1
7
3
0.36
W
2
4
15
2.38
W
5
0
9
9.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
30,880
38,429
Taken
26,089
27,822
Mitigated
16,261
5,832
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abril
Scylla
16,250
2,174
0
5,556
11,127
3,900
664
3,106
8,021
60,099
0
L
King Arthur
Calep
King Arthur
7,448
1,331
0
2,799
15,488
17,469
24
6,468
9,020
0
32,579
L
Mercury
Kusato
Mercury
5,244
1,324
0
1,216
10,962
6,242
0
7,564
3,398
0
25,622
W
5,568
1,496
0
1,651
8,701
9,615
272
3,206
5,495
23,688
0
W
9,062
4,406
0
1,906
6,261
2,746
1,667
1,925
4,336
0
28,008
L
8,213
1,223
0
1,817
11,979
4,111
37
7,799
4,180
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
31,198
120
Minions Killed
153
0
Camps Cleared
0
643,534
Distance Traveled
703,892
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,079
929
94
7
0
221,527
0
L
King Arthur
8,312
639
36
3
0
216,532
5
L
Mercury
7,974
613
37
3
0
244,001
3
W
Ymir
9,340
718
15
1
0
219,573
2
W
Set
9,779
752
44
3
0
262,792
0
L
Scylla
8,770
675
47
4
0
183,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role