Player Matchup

Scylla
Scylla
Bladecrush
Scylla
Level 65
God Stats
3W - 3L
1,506 SR
Queue Stats
126W - 110L
1,418 Elo+
Solo
Neith
Neith
CountlessDoVeR
Neith
Level 88
God Stats
3W - 5L
1,580 SR
Queue Stats
184W - 184L
1,387 Elo+
Party 2
Fafnir
Fafnir
Sporadicly
Fafnir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,498 Elo+
Solo
Artio
Artio
Valkyrie_of_Hel
Artio
Level 66
God Stats
4W - 5L
1,430 SR
Queue Stats
278W - 291L
1,416 Elo+
Party 2
Raijin
Raijin
cadam42
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,388 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,421 Elo+

VS

Team Averages
Level 119
1,666 SR
1,430 Elo+
Medusa
Medusa
Im Yourr Jesus
Medusa
Level 146
God Stats
3W - 2L
1,695 SR
Queue Stats
84W - 77L
1,535 Elo+
Party 1
Neith
Neith
MkSkottrik
Neith
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
17W - 16L
1,454 Elo+
Party 1
Achilles
Achilles
Nootzinator
Achilles
Level 116
God Stats
4W - 1L
1,686 SR
Queue Stats
184W - 185L
1,384 Elo+
Solo
Osiris
Osiris
SweeterFire629
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,385 Elo+
Solo
Terra
Terra
x CalypsBro
Terra
Level 96
God Stats
3W - 2L
1,715 SR
Queue Stats
514W - 511L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bladecrush
Scylla
17
3 / 3 / 8
9,583
737
14,289
9,278
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 8
8,990
692
19,704
11,257
5,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Sporadicly
Fafnir
15
2 / 4 / 8
8,852
681
9,015
15,596
14,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 7
9,406
724
8,670
17,095
18,864
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
cadam42
Raijin
14
2 / 6 / 7
8,797
677
11,149
11,008
4,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 9
11,770
905
16,481
13,061
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
1 / 1 / 17
10,251
789
12,944
9,662
3,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Nootzinator
Achilles
15
5 / 5 / 11
9,530
733
13,718
13,605
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 11
9,732
749
8,818
19,652
14,507
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 2 / 16
9,288
714
5,418
18,592
18,841
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
12
Kills
22
22
Deaths
12
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bladecrush
Scylla
3
3
8
2.33
L
3
3
8
2.33
W
11
2
9
7.75
W
Neith
1
1
17
9.5
W
Achilles
Nootzinator
Achilles
5
5
11
2.1
L
Fafnir
Sporadicly
Fafnir
2
4
8
1.5
W
4
2
11
4.75
L
2
6
7
0.92
L
Raijin
cadam42
Raijin
2
6
7
0.92
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,827
Damage
57,379
64,234
Taken
74,572
46,147
Mitigated
48,987
24,733
Healing
45,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bladecrush
Scylla
14,289
547
2,307
1,643
9,278
3,389
435
746
8,532
32,295
0
L
19,704
6,773
1,919
3,098
11,257
5,279
442
1,334
9,923
0
42,760
W
16,481
6,554
500
2,792
13,061
6,393
1,350
7,286
5,775
0
46,548
W
Neith
12,944
4,141
0
2,828
9,662
3,890
3,251
5,600
4,062
0
33,471
W
Achilles
Nootzinator
Achilles
13,718
2,059
3,534
2,131
13,605
5,356
0
9,560
4,045
0
18,913
L
Fafnir
Sporadicly
Fafnir
9,015
2,638
1,811
4,943
15,596
14,476
290
1,881
13,715
17,207
0
W
8,818
2,705
1,921
6,634
19,652
14,507
475
10,097
9,555
0
17,352
L
8,670
1,140
3,414
3,918
17,095
18,864
99
1,061
16,034
11,319
973
L
Raijin
cadam42
Raijin
11,149
875
1,302
378
11,008
4,139
430
396
10,612
16,633
0
W
5,418
406
15,690
9,198
18,592
18,841
382
9,786
8,806
8,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
50,571
123
Minions Killed
142
0
Camps Cleared
0
1,046,813
Distance Traveled
1,163,908
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,583
737
30
2
0
214,030
0
L
Neith
8,990
692
61
5
0
194,467
0
W
Medusa
11,770
905
59
5
0
219,378
0
W
Neith
10,251
789
54
4
0
217,240
0
W
Achilles
9,530
733
16
1
0
220,387
0
L
Fafnir
8,852
681
16
1
0
230,166
0
W
Osiris
9,732
749
5
0
0
251,951
1
L
Artio
9,406
724
9
1
0
233,684
0
L
Raijin
8,797
677
7
1
0
174,466
1
W
Terra
9,288
714
8
1
0
254,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role