Player Matchup

Ymir
Ymir
Apllna
Ymir
Level 52
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Nemesis
Nemesis
Broken-Penance
Nemesis
Level 100
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 6L
1,141 Elo+
Party 2
Artemis
Artemis
High_J3lly_
Artemis
Level 16
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
ScottishHitman3
Kukulkan
Level 16
God Stats
0W - 3L
1,411 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Team Averages
Level 46
1,523 SR
1,193 Elo+

VS

Team Averages
Level 84
1,414 SR
1,308 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 20
God Stats
1W - 6L
1,183 SR
Queue Stats
1W - 6L
985 Elo+
Solo
Khepri
Khepri
DraughtAlarm886
Khepri
Level 113
God Stats
4W - 1L
1,596 SR
Queue Stats
88W - 103L
1,377 Elo+
Party 1
Cupid
Cupid
TheLegitBoss143
Cupid
Level 80
God Stats
1W - 1L
1,378 SR
Queue Stats
4W - 5L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Apllna
Ymir
13
0 / 5 / 1
8,102
675
3,983
14,055
8,806
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 6 / 0
8,797
733
10,037
13,423
5,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
High_J3lly_
Artemis
13
1 / 2 / 0
7,688
641
2,708
3,515
1,182
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
0 / 3 / 0
8,564
714
4,427
9,693
3,844
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 0 / 2
11,308
942
13,691
7,760
3,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
 
Sol
16
2 / 3 / 3
10,015
835
6,943
10,266
3,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 0 / 6
10,610
884
4,619
7,628
5,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 1
9,980
832
8,431
8,824
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
16
16
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
2
8
W
Sol
 
Sol
2
3
3
1.17
L
Ymir
Apllna
Ymir
0
5
1
0.1
L
4
6
0
0.67
W
3
0
6
6
L
Artemis
High_J3lly_
Artemis
1
2
0
0.5
L
Kukulkan
0
3
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
33,684
40,686
Taken
34,478
19,696
Mitigated
16,708
6,795
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,691
8,166
0
3,566
7,760
3,731
2,914
2,209
5,551
0
51,939
W
Sol
 
Sol
6,943
2,782
0
2,726
10,266
3,754
4,629
1,442
8,824
30,793
0
L
Ymir
Apllna
Ymir
3,983
779
294
708
14,055
8,806
0
3,927
10,128
23,836
0
L
10,037
5,007
0
3,986
13,423
5,864
577
4,376
9,047
203
23,287
W
4,619
498
458
3,759
7,628
5,517
681
2,583
5,045
21,274
0
L
Artemis
High_J3lly_
Artemis
2,708
1,154
135
565
3,515
1,182
0
771
2,744
0
13,003
L
Kukulkan
4,427
1,127
219
888
9,693
3,844
56
3,141
6,552
31,965
0
W
8,431
4,367
130
2,660
8,824
3,706
1,699
3,207
5,617
0
31,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
41,913
172
Minions Killed
230
6
Camps Cleared
9
652,219
Distance Traveled
858,822
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,308
942
82
7
5
195,091
0
W
Sol
10,015
835
54
5
1
206,141
0
L
Ymir
8,102
675
39
3
2
181,376
0
L
Nemesis
8,797
733
27
2
1
206,060
3
W
Khepri
10,610
884
33
3
0
231,486
1
L
Artemis
7,688
641
23
2
2
106,964
0
L
Kukulkan
8,564
714
83
7
1
157,819
0
W
Cupid
9,980
832
61
5
3
226,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role