Player Matchup

Hel
Hel
IVIoxee
Hel
Level 124
God Stats
3W - 6L
1,220 SR
Queue Stats
72W - 48L
1,748 Elo+
Party 2
Pele
Pele
SnyperGurl
Pele
Level 16
God Stats
12W - 7L
1,577 SR
Queue Stats
18W - 10L
1,647 Elo+
Party 2
Cerberus
Cerberus
TROY REX KILLER
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 50
1,432 SR
1,632 Elo+

VS

Team Averages
Level 70
1,713 SR
1,761 Elo+
Scylla
Scylla
DragunPriestess
Scylla
Level 158
God Stats
11W - 6L
1,602 SR
Queue Stats
126W - 71L
1,802 Elo+
Party 1
Mercury
Mercury
TheyCallMeSamy
Mercury
Level 24
God Stats
2W - 1L
1,582 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Artemis
Artemis
lxIDragunIxl
Artemis
Level 28
God Stats
20W - 2L
1,956 SR
Queue Stats
86W - 11L
1,980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
6 / 6 / 0
10,630
709
10,023
13,601
4,295
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 2
8,066
538
422
5,051
1,648
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
12
1 / 5 / 3
8,928
595
3,289
15,567
10,732
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
11,044
736
10,415
5,230
1,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 10
9,665
644
3,089
8,032
3,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
lxIDragunIxl
Artemis
15
6 / 1 / 7
11,035
736
14,176
8,795
9,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
13
13
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Hel
6
6
0
1
L
0
2
2
0.5
L
Cerberus
1
5
3
0.5
W
1
4
10
1.5
W
Artemis
lxIDragunIxl
Artemis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
27,680
34,219
Taken
22,057
16,675
Mitigated
14,681
12,114
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,415
862
0
1,603
5,230
1,252
594
3,427
1,803
47,602
0
L
Hel
10,023
758
4,581
5,654
13,601
4,295
0
3,051
10,550
57,953
0
L
422
16
0
106
5,051
1,648
0
1,272
3,779
0
6,182
L
Cerberus
3,289
557
0
1,773
15,567
10,732
0
6,138
9,429
20,365
0
W
3,089
1,350
414
1,232
8,032
3,462
922
5,137
2,895
0
20,413
W
Artemis
lxIDragunIxl
Artemis
14,176
7,990
0
2,181
8,795
9,967
1,203
4,900
3,895
0
62,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
31,744
114
Minions Killed
174
0
Camps Cleared
0
552,790
Distance Traveled
732,107
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,044
736
72
5
0
222,789
3
L
Hel
10,630
709
68
5
0
234,290
2
L
Pele
8,066
538
8
1
0
107,638
0
L
Cerberus
8,928
595
38
3
0
210,862
1
W
Mercury
9,665
644
28
2
0
273,479
1
W
Artemis
11,035
736
74
5
0
235,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role