Player Matchup

Baron Samedi
Baron Samedi
Devaill
Baron Samedi
Level 28
God Stats
65W - 48L
1,654 SR
Queue Stats
169W - 159L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JuliusNovacrono
Ah Muzen Cab
Level 73
God Stats
4W - 3L
1,607 SR
Queue Stats
242W - 198L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
PoshProssh
Kuzenbo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,425 Elo+
Solo
Team Averages
Level 38
1,587 SR
1,498 Elo+

VS

Team Averages
Level 41
1,372 SR
1,382 Elo+
Merlin
Merlin
ACR-Bear
Merlin
Level 26
God Stats
8W - 10L
1,260 SR
Queue Stats
84W - 67L
1,456 Elo+
Party 2
Set
Set
Mivangecimiva
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo
Sylvanus
Sylvanus
Pietz22
Sylvanus
Level 88
God Stats
16W - 23L
1,354 SR
Queue Stats
208W - 216L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devaill
Baron Samedi
15
4 / 3 / 3
12,320
648
8,160
12,753
5,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
JuliusNovacrono
Ah Muzen Cab
15
6 / 3 / 3
12,279
646
16,109
11,124
3,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
PoshProssh
Kuzenbo
15
0 / 3 / 8
11,091
584
8,535
14,106
17,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ACR-Bear
Merlin
18
5 / 1 / 4
12,973
683
16,156
11,095
4,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 1
9,142
481
949
5,709
1,980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Pietz22
Sylvanus
15
4 / 4 / 5
12,039
634
9,562
20,014
23,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
9
9
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
ACR-Bear
Merlin
5
1
4
7
W
Baron Samedi
Devaill
Baron Samedi
4
3
3
1.83
W
Ah Muzen Cab
JuliusNovacrono
Ah Muzen Cab
6
3
3
2.5
L
0
5
1
0.1
L
Sylvanus
Pietz22
Sylvanus
4
4
5
1.63
W
Kuzenbo
PoshProssh
Kuzenbo
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,804
Damage
26,667
37,983
Taken
36,818
26,057
Mitigated
29,849
11,742
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ACR-Bear
Merlin
16,156
1,003
0
387
11,095
4,046
0
5,258
5,837
102,802
0
W
Baron Samedi
Devaill
Baron Samedi
8,160
889
1,715
5,546
12,753
5,361
892
8,965
3,788
54,229
0
W
Ah Muzen Cab
JuliusNovacrono
Ah Muzen Cab
16,109
5,447
0
3,477
11,124
3,574
1,578
6,365
4,759
0
86,497
L
949
361
0
423
5,709
1,980
0
2,468
3,241
0
3,507
L
Sylvanus
Pietz22
Sylvanus
9,562
862
4,864
6,115
20,014
23,823
38
9,038
10,976
22,235
0
W
Kuzenbo
PoshProssh
Kuzenbo
8,535
3,643
0
1,004
14,106
17,122
551
10,572
3,534
24,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
34,154
211
Minions Killed
205
0
Camps Cleared
0
969,684
Distance Traveled
718,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,973
683
177
9
0
305,302
1
W
Baron Samedi
12,320
648
59
3
0
298,307
0
W
Ah Muzen Cab
12,279
646
116
6
0
310,160
4
L
Set
9,142
481
7
0
0
120,028
0
L
Sylvanus
12,039
634
21
1
0
292,686
5
W
Kuzenbo
11,091
584
36
2
0
361,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role