Player Matchup

Discordia
Discordia
Silver I
Darth_Chedda
Discordia
Silver I
Level 128
God Stats
4W - 4L
1,804 SR
Queue Stats
9W - 13L
1,475 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Threat98
Jing Wei
Silver IV
Level 121
God Stats
2W - 7L
1,475 SR
Queue Stats
52W - 80L
1,352 MMR
Solo
Tyr
Tyr
Bronze III
super_killer_Qc
Tyr
Bronze III
Level 63
God Stats
4W - 10L
1,439 SR
Queue Stats
13W - 16L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,573 SR
1,442 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,543 SR
1,452 MMR
Nu Wa
Nu Wa
Gold IV
AjLopez101
Nu Wa
Gold IV
Level 81
God Stats
4W - 3L
1,502 SR
Queue Stats
56W - 47L
1,374 MMR
Solo
Artemis
Artemis
Gold IV
TheSebastion
Artemis
Gold IV
Level 100
God Stats
7W - 2L
1,655 SR
Queue Stats
28W - 36L
1,426 MMR
Party 1
Yemoja
Yemoja
Gold II
akimtc
Yemoja
Gold II
Level 116
God Stats
10W - 13L
1,472 SR
Queue Stats
29W - 37L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darth_Chedda
Discordia
20
10 / 5 / 10
21,430
670
52,697
32,029
13,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
Threat98
Jing Wei
20
2 / 8 / 10
17,993
562
10,944
25,079
8,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 4 / 7
20,298
634
16,800
34,622
46,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
GaneshaCu ChulainnBacchusOdinHeimdallr

VS

Bans
AphroditeScyllaMedusaPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 8 / 8
19,394
606
32,792
26,989
16,787
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TheSebastion
Artemis
20
5 / 6 / 8
19,414
607
23,311
30,909
10,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
akimtc
Yemoja
20
4 / 7 / 12
19,841
620
15,235
37,774
52,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
21
Kills
17
17
Deaths
21
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
8
8
1.5
L
Discordia
Darth_Chedda
Discordia
10
5
10
3
W
Artemis
TheSebastion
Artemis
5
6
8
1.5
L
Jing Wei
Threat98
Jing Wei
2
8
10
0.88
W
Yemoja
akimtc
Yemoja
4
7
12
1.43
L
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,441
Damage
71,338
91,730
Taken
95,672
67,958
Mitigated
79,920
26,915
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
32,792
7,654
1,501
5,761
26,989
16,787
1,286
15,192
11,797
123,219
0
L
Discordia
Darth_Chedda
Discordia
52,697
1,037
701
12,515
32,029
13,185
1,604
16,565
15,464
256,692
0
W
Artemis
TheSebastion
Artemis
23,311
10,738
0
5,600
30,909
10,872
3,703
18,572
12,337
0
133,456
L
Jing Wei
Threat98
Jing Wei
10,944
9,490
436
1,090
25,079
8,064
1,849
15,378
9,701
0
122,845
W
Yemoja
akimtc
Yemoja
15,235
1,606
11,407
14,277
37,774
52,261
791
18,957
18,817
50,662
0
L
16,800
2,528
0
12,173
34,622
46,709
370
16,384
18,238
0
98,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,721
Gold Earned
58,649
465
Minions Killed
269
0
Camps Cleared
0
1,725,245
Distance Traveled
1,490,523
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
19,394
606
100
3
0
509,880
10
L
Discordia
21,430
670
229
7
0
580,414
3
W
Artemis
19,414
607
139
4
0
508,104
2
L
Jing Wei
17,993
562
134
4
0
532,098
7
W
Yemoja
19,841
620
30
1
0
472,539
2
L
Tyr
20,298
634
102
3
0
612,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role