Player Matchup

Baron Samedi
Baron Samedi
Silver I
Bo白溪
Baron Samedi
Silver I
Level 100
God Stats
4W - 1L
1,738 SR
Queue Stats
28W - 29L
1,371 MMR
Solo
Scylla
Scylla
Silver II
GretaOto
Scylla
Silver II
Level 106
God Stats
4W - 1L
1,715 SR
Queue Stats
60W - 51L
1,500 MMR
Solo
Discordia
Discordia
Gold V
kräuterlumpen
Discordia
Gold V
Level 103
God Stats
1W - 5L
1,732 SR
Queue Stats
491W - 470L
1,346 MMR
Solo
Hun Batz
Hun Batz
Gold V
rufo13
Hun Batz
Gold V
Level 121
God Stats
5W - 2L
1,727 SR
Queue Stats
97W - 77L
1,268 MMR
Solo
Rama
Rama
Bronze I
ÐROOLZ
Rama
Bronze I
Level 158
God Stats
6W - 1L
1,692 SR
Queue Stats
20W - 13L
1,288 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,721 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,501 SR
1,250 MMR
Chaac
Chaac
Gold V
AlexandrHungry
Chaac
Gold V
Level 150
God Stats
20W - 13L
1,589 SR
Queue Stats
98W - 113L
1,249 MMR
Solo
Khepri
Khepri
Silver I
BanShan
Khepri
Silver I
Level 130
God Stats
5W - 9L
1,527 SR
Queue Stats
274W - 238L
1,323 MMR
Solo
Cupid
Cupid
Silver I
Ryukenstar
Cupid
Silver I
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
74W - 82L
1,295 MMR
Party 1
Fenrir
Fenrir
Silver III
Yanchkosky
Fenrir
Silver III
Level 140
God Stats
9W - 13L
1,590 SR
Queue Stats
154W - 143L
1,292 MMR
Party 1
Ra
Ra
Silver IV
kentonee
Ra
Silver IV
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 178L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bo白溪
Baron Samedi
20
3 / 11 / 17
17,071
474
15,739
41,499
55,154
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
GretaOto
Scylla
20
14 / 10 / 15
21,424
595
33,066
34,506
12,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
kräuterlumpen
Discordia
20
6 / 9 / 19
18,118
503
32,004
26,097
9,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
rufo13
Hun Batz
20
10 / 5 / 13
19,900
553
28,425
28,634
21,929
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
ÐROOLZ
Rama
20
11 / 9 / 10
19,470
541
31,611
31,642
12,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
YemojaPeleOdinPersephoneAphrodite

VS

Bans
SusanoGebKumbhakarnaBacchusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 10
18,784
522
31,681
47,413
65,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
BanShan
Khepri
20
3 / 6 / 17
18,269
507
12,746
36,214
50,027
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
20
8 / 9 / 8
18,689
519
29,689
31,379
15,847
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Yanchkosky
Fenrir
20
18 / 6 / 11
21,840
607
35,000
38,338
25,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 12 / 9
17,384
483
20,691
32,078
15,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
98
44
Kills
43
44
Deaths
44
74
Assists
55
Player
Kills
Deaths
Assists
KDA
L
9
11
10
1.27
L
Khepri
BanShan
Khepri
3
6
17
1.92
W
Baron Samedi
Bo白溪
Baron Samedi
3
11
17
1.05
W
Scylla
GretaOto
Scylla
14
10
15
2.15
L
Cupid
8
9
8
1.33
L
Fenrir
Yanchkosky
Fenrir
18
6
11
3.92
L
5
12
9
0.79
W
Discordia
kräuterlumpen
Discordia
6
9
19
1.72
W
Hun Batz
rufo13
Hun Batz
10
5
13
3.3
W
Rama
ÐROOLZ
Rama
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,845
Damage
129,807
162,378
Taken
185,422
111,733
Mitigated
172,857
41,314
Healing
66,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,681
6,800
0
19,479
47,413
65,981
1,460
21,978
25,435
3,092
125,888
L
Khepri
BanShan
Khepri
12,746
571
0
3,299
36,214
50,027
812
18,348
17,866
55,376
0
W
Baron Samedi
Bo白溪
Baron Samedi
15,739
1,412
1,299
6,416
41,499
55,154
1,008
8,901
32,598
57,285
0
W
Scylla
GretaOto
Scylla
33,066
5,896
0
11,438
34,506
12,357
1,118
9,919
24,587
154,004
0
L
Cupid
29,689
16,963
149
10,640
31,379
15,847
7,655
12,943
18,172
0
131,445
L
Fenrir
Yanchkosky
Fenrir
35,000
14,104
0
18,678
38,338
25,041
557
13,376
24,962
0
165,913
L
20,691
1,333
5,687
8,477
32,078
15,961
418
21,076
11,002
121,630
0
W
Discordia
kräuterlumpen
Discordia
32,004
988
591
6,148
26,097
9,939
290
6,074
20,023
149,559
0
W
Hun Batz
rufo13
Hun Batz
28,425
8,468
0
3,392
28,634
21,929
0
10,042
18,592
0
139,829
W
Rama
ÐROOLZ
Rama
31,611
20,235
0
12,030
31,642
12,354
7,213
5,270
26,372
0
149,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,983
Gold Earned
94,966
859
Minions Killed
771
0
Camps Cleared
0
3,048,878
Distance Traveled
3,054,373
46
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,784
522
158
4
0
589,169
14
L
Khepri
18,269
507
61
2
0
686,810
9
W
Baron Samedi
17,071
474
55
2
0
529,523
10
W
Scylla
21,424
595
228
6
0
635,921
7
L
Cupid
18,689
519
181
5
0
526,908
4
L
Fenrir
21,840
607
187
5
0
680,255
7
L
Ra
17,384
483
184
5
0
571,231
2
W
Discordia
18,118
503
175
5
0
609,413
5
W
Hun Batz
19,900
553
196
5
0
732,461
7
W
Rama
19,470
541
205
6
0
541,560
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role