Player Matchup

Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Lonyal111
Discordia
Level 29
God Stats
2W - 1L
1,690 SR
Queue Stats
17W - 25L
1,224 Elo+
Party 1
Neith
Neith
ZeXyHUN
Neith
Level 29
God Stats
1W - 1L
1,468 SR
Queue Stats
19W - 24L
1,251 Elo+
Party 1
Team Averages
Level 45
1,553 SR
1,325 Elo+

VS

Team Averages
Level 33
1,612 SR
1,291 Elo+
Chaac
Chaac
NLSNHG
Chaac
Level 25
God Stats
34W - 20L
1,839 SR
Queue Stats
264W - 328L
1,291 Elo+
Solo
Hachiman
Hachiman
XBattleDragonX
Hachiman
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 193L
1,291 Elo+
Party 2
Kuzenbo
Kuzenbo
aumwolle
Kuzenbo
Level 29
God Stats
2W - 2L
1,495 SR
Queue Stats
117W - 160L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
5 / 8 / 19
18,454
636
15,970
40,496
49,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Lonyal111
Discordia
20
13 / 4 / 8
19,599
676
32,831
26,650
12,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ZeXyHUN
Neith
20
6 / 5 / 14
17,680
610
27,737
21,877
12,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NLSNHG
Chaac
20
5 / 5 / 11
17,724
611
27,486
37,577
56,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
20
7 / 7 / 7
18,215
628
22,028
22,592
9,070
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
aumwolle
Kuzenbo
17
5 / 12 / 9
16,868
582
21,614
35,551
39,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
24
Kills
17
17
Deaths
24
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
8
19
1.81
W
Discordia
Lonyal111
Discordia
13
4
8
4.25
L
Chaac
NLSNHG
Chaac
5
5
11
2.1
L
Hachiman
7
7
7
1.5
W
Neith
ZeXyHUN
Neith
6
5
14
2.6
L
Kuzenbo
aumwolle
Kuzenbo
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,538
Damage
71,128
89,023
Taken
95,720
74,494
Mitigated
104,569
42,092
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,970
8,261
5,232
12,644
40,496
49,295
374
10,415
30,081
0
53,738
W
Discordia
Lonyal111
Discordia
32,831
4,044
1,839
12,465
26,650
12,568
1,508
6,608
20,042
147,247
0
L
Chaac
NLSNHG
Chaac
27,486
6,591
0
21,273
37,577
56,167
1,209
12,927
24,650
1,996
129,670
L
Hachiman
22,028
15,872
0
2,514
22,592
9,070
1,697
7,340
15,252
0
115,783
W
Neith
ZeXyHUN
Neith
27,737
17,205
630
9,282
21,877
12,631
1,212
6,365
15,512
0
93,623
L
Kuzenbo
aumwolle
Kuzenbo
21,614
4,337
0
1,050
35,551
39,332
694
12,862
22,689
56,918
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
52,807
273
Minions Killed
275
0
Camps Cleared
0
1,322,634
Distance Traveled
1,310,007
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
18,454
636
38
1
0
477,560
9
W
Discordia
19,599
676
127
4
0
482,961
3
L
Chaac
17,724
611
124
4
0
469,619
1
L
Hachiman
18,215
628
101
3
0
408,472
5
W
Neith
17,680
610
108
4
0
362,113
5
L
Kuzenbo
16,868
582
50
2
0
431,916
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role