Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
1W - 6L
1,554 SR
Queue Stats
99W - 118L
1,204 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 1L
1,765 SR
Queue Stats
45W - 80L
1,131 Elo+
Solo
Bellona
Bellona
Lansae
Bellona
Level 27
God Stats
13W - 3L
1,814 SR
Queue Stats
50W - 46L
1,308 Elo+
Party 1
Susano
Susano
WHITE MONKEYYYY
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,098 Elo+
Party 1
Fenrir
Fenrir
gugapinheiro27
Fenrir
Level 6
God Stats
0W - 3L
1,283 SR
Queue Stats
116W - 106L
1,284 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,205 Elo+

VS

Team Averages
Level 25
1,424 SR
1,169 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
17W - 11L
1,559 SR
Queue Stats
89W - 107L
1,244 Elo+
Solo
Chaac
Chaac
InsidiousMunch
Chaac
Level 28
God Stats
6W - 8L
1,510 SR
Queue Stats
33W - 50L
1,337 Elo+
Solo
Ymir
Ymir
Spooltria
Ymir
Level 29
God Stats
7W - 8L
1,463 SR
Queue Stats
80W - 102L
1,216 Elo+
Party 2
Izanami
Izanami
Sr Potherz
Izanami
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
190W - 228L
1,249 Elo+
Party 2
Yemoja
Yemoja
arthur181209
Yemoja
Level 12
God Stats
1W - 2L
1,089 SR
Queue Stats
3W - 13L
800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 8 / 0
9,377
391
9,308
19,568
11,215
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
 
Ullr
15
3 / 9 / 2
10,279
428
13,799
23,693
8,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Lansae
Bellona
18
4 / 7 / 2
11,878
495
19,415
22,386
23,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 15 / 2
9,896
412
12,721
20,384
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 9 / 3
8,051
335
5,215
11,611
3,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
13 / 1 / 4
13,452
561
26,021
14,025
6,740
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 1 / 5
11,595
483
13,198
18,707
15,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
19
11 / 2 / 16
13,435
560
14,834
20,475
26,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Sr Potherz
Izanami
17
12 / 7 / 6
12,505
521
18,868
16,147
6,680
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
3 / 4 / 14
10,170
424
3,967
10,112
6,994
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
14
Kills
48
48
Deaths
15
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
8
0
0.25
L
Ullr
 
Ullr
3
9
2
0.44
W
Kukulkan
 
Kukulkan
13
1
4
15
W
9
1
5
11.5
L
Bellona
Lansae
Bellona
4
7
2
0.71
W
Ymir
11
2
16
9.5
W
Izanami
Sr Potherz
Izanami
12
7
6
2.14
L
4
15
2
0.33
W
Yemoja
3
4
14
2.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,458
Damage
76,888
97,642
Taken
79,466
56,041
Mitigated
62,941
13,166
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,308
719
203
1,957
19,568
11,215
124
13,785
5,783
38,375
756
L
Ullr
 
Ullr
13,799
9,862
0
1,015
23,693
8,546
1,305
13,155
10,538
0
50,326
W
Kukulkan
 
Kukulkan
26,021
3,900
0
4,333
14,025
6,740
4,175
3,332
10,693
96,818
0
W
13,198
4,141
0
7,680
18,707
15,642
1,254
1,458
17,249
0
52,951
L
Bellona
Lansae
Bellona
19,415
9,119
0
7,879
22,386
23,531
1,966
5,635
16,751
0
76,918
W
Ymir
14,834
3,872
0
510
20,475
26,885
1,785
1,887
18,588
50,819
0
W
Izanami
Sr Potherz
Izanami
18,868
13,577
0
5,445
16,147
6,680
7,892
1,904
14,243
0
71,904
L
12,721
4,012
0
0
20,384
9,588
0
9,229
11,155
0
51,905
W
Yemoja
3,967
1,379
3,777
290
10,112
6,994
546
248
9,864
13,312
0
L
5,215
2,926
0
2,112
11,611
3,161
0
3,018
8,593
0
19,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,481
Gold Earned
61,157
336
Minions Killed
462
0
Camps Cleared
0
1,771,574
Distance Traveled
1,894,778
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,377
391
47
2
0
376,164
5
L
Ullr
10,279
428
76
3
0
376,008
0
W
Kukulkan
13,452
561
169
7
0
397,478
1
W
Chaac
11,595
483
77
3
0
372,464
1
L
Bellona
11,878
495
118
5
0
378,937
1
W
Ymir
13,435
560
85
4
0
403,966
1
W
Izanami
12,505
521
111
5
0
339,156
0
L
Susano
9,896
412
77
3
0
401,182
0
W
Yemoja
10,170
424
20
1
0
381,714
0
L
Fenrir
8,051
335
18
1
0
239,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role