Player Matchup

Achilles
Achilles
Avidz
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 53L
1,668 Elo+
Party 2
Hercules
Hercules
GoldenJak
Hercules
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 104L
1,678 Elo+
Party 2
Ares
Ares
Gorocks
Ares
Level 7
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
Meowiarty
Aphrodite
Level 106
God Stats
20W - 12L
1,718 SR
Queue Stats
104W - 98L
1,611 Elo+
Party 2
Nemesis
Nemesis
TheTeams
Nemesis
Level 134
God Stats
0W - 1L
1,286 SR
Queue Stats
133W - 102L
1,671 Elo+
Party 2
Team Averages
Level 86
1,556 SR
1,655 Elo+

VS

Team Averages
Level 87
1,652 SR
1,543 Elo+
King Arthur
King Arthur
Asbestus
King Arthur
Level 89
God Stats
18W - 27L
1,388 SR
Queue Stats
275W - 314L
1,346 Elo+
Solo
Olorun
Olorun
LonelyEboyy
Olorun
Level 26
God Stats
3W - 0L
1,929 SR
Queue Stats
60W - 13L
1,875 Elo+
Party 1
Neith
Neith
Pk2malditos
Neith
Level 128
God Stats
18W - 2L
1,865 SR
Queue Stats
109W - 101L
1,342 Elo+
Solo
He Bo
He Bo
RavenWings2
He Bo
Level 37
God Stats
12W - 17L
1,428 SR
Queue Stats
169W - 174L
1,385 Elo+
Solo
Set
Set
Xinths
Set
Level 156
God Stats
6W - 5L
1,651 SR
Queue Stats
197W - 166L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avidz
Achilles
5
0 / 1 / 1
3,497
699
2,183
3,220
1,772
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
GoldenJak
Hercules
5
0 / 1 / 0
3,264
653
1,202
2,483
1,217
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Gorocks
Ares
1
0 / 0 / 0
1,020
204
0
0
0
Aphrodite
Meowiarty
Aphrodite
6
0 / 1 / 0
3,420
684
1,244
3,054
655
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Nemesis
TheTeams
Nemesis
5
1 / 0 / 0
3,678
736
484
2,355
483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asbestus
King Arthur
5
0 / 0 / 0
3,139
628
1,362
2,467
1,430
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
6
0 / 1 / 1
3,602
720
1,420
3,136
619
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 1
3,812
762
1,531
1,431
423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,236
647
959
1,170
346
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
Xinths
Set
7
2 / 0 / 1
4,132
826
1,328
2,403
773
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asbestus
King Arthur
0
0
0
0
L
Achilles
Avidz
Achilles
0
1
1
0.5
L
Hercules
GoldenJak
Hercules
0
1
0
0
L
Ares
Gorocks
Ares
0
0
0
0
W
Olorun
0
1
1
0.5
L
Aphrodite
Meowiarty
Aphrodite
0
1
0
0
W
1
0
1
1.5
W
0
0
1
0.5
L
Nemesis
TheTeams
Nemesis
1
0
0
1
W
Set
Xinths
Set
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,113
Damage
6,600
11,112
Taken
10,607
4,127
Mitigated
3,591
6,252
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asbestus
King Arthur
1,362
509
0
1,048
2,467
1,430
0
459
2,008
0
6,262
L
Achilles
Avidz
Achilles
2,183
896
0
1,778
3,220
1,772
0
1,155
2,065
0
12,077
L
Hercules
GoldenJak
Hercules
1,202
553
0
1,019
2,483
1,217
0
1,094
1,389
0
5,638
L
Ares
Gorocks
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
1,420
1,099
0
1,455
3,136
619
0
127
3,009
14,708
0
L
Aphrodite
Meowiarty
Aphrodite
1,244
156
0
2,080
3,054
655
0
0
3,054
14,247
0
W
1,531
474
0
567
1,431
423
208
658
773
0
18,337
W
959
29
0
518
1,170
346
0
0
1,170
7,685
0
L
Nemesis
TheTeams
Nemesis
484
311
0
1,375
2,355
483
0
130
2,225
0
10,606
W
Set
Xinths
Set
1,328
660
0
1,392
2,403
773
0
0
2,403
0
18,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,879
Gold Earned
17,921
85
Minions Killed
138
0
Camps Cleared
0
396,446
Distance Traveled
506,750
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,139
628
10
2
0
101,944
0
L
Achilles
3,497
699
15
3
0
106,771
0
L
Hercules
3,264
653
10
2
0
97,046
1
L
Ares
1,020
204
0
0
0
0
0
W
Olorun
3,602
720
38
8
0
97,934
2
L
Aphrodite
3,420
684
31
6
0
79,151
0
W
Neith
3,812
762
36
7
0
101,039
2
W
He Bo
3,236
647
10
2
0
83,595
1
L
Nemesis
3,678
736
29
6
0
113,478
2
W
Set
4,132
826
44
9
0
122,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role