Player Matchup

Kuzenbo
Kuzenbo
Jomüngard
Kuzenbo
Level 67
God Stats
1W - 4L
1,373 SR
Queue Stats
208W - 213L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Shelby
Kukulkan
Level 107
God Stats
3W - 4L
1,373 SR
Queue Stats
22W - 33L
1,410 Elo+
Solo
Medusa
Medusa
SpogleAmnesia
Medusa
Level 45
God Stats
6W - 5L
1,422 SR
Queue Stats
45W - 62L
1,574 Elo+
Solo
Team Averages
Level 73
1,389 SR
1,471 Elo+

VS

Team Averages
Level 75
1,511 SR
1,404 Elo+
Neith
Neith
 
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Riknarr
Erlang Shen
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 117L
1,382 Elo+
Solo
Hel
Hel
Trujpez
Hel
Level 123
God Stats
3W - 3L
1,532 SR
Queue Stats
24W - 42L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jomüngard
Kuzenbo
10
0 / 4 / 2
7,943
662
4,385
9,945
10,789
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Shelby
Kukulkan
11
1 / 3 / 1
7,861
655
8,920
5,294
2,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
7,513
626
3,627
4,762
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 4
9,117
760
10,030
6,698
2,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Riknarr
Erlang Shen
11
4 / 2 / 4
9,013
751
4,554
8,069
5,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hel
11
1 / 0 / 8
8,076
673
2,686
6,375
2,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
4
7
L
Kuzenbo
Jomüngard
Kuzenbo
0
4
2
0.25
W
Erlang Shen
Riknarr
Erlang Shen
4
2
4
3
L
Kukulkan
Shelby
Kukulkan
1
3
1
0.5
L
1
3
1
0.5
W
Hel
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
17,270
20,001
Taken
21,142
14,767
Mitigated
10,294
2,220
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,030
6,586
0
2,774
6,698
2,558
1,148
2,384
4,314
0
66,076
L
Kuzenbo
Jomüngard
Kuzenbo
4,385
1,660
605
807
9,945
10,789
0
1,453
8,492
14,554
0
W
Erlang Shen
Riknarr
Erlang Shen
4,554
2,916
0
1,512
8,069
5,124
195
5,612
2,457
0
15,780
L
Kukulkan
Shelby
Kukulkan
8,920
249
0
530
5,294
2,143
442
732
4,562
38,805
0
L
3,627
1,787
0
278
4,762
1,835
692
594
4,168
0
24,143
W
Hel
2,686
176
3,149
3,702
6,375
2,612
324
5,381
994
15,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
26,206
121
Minions Killed
170
0
Camps Cleared
0
633,345
Distance Traveled
670,950
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,117
760
113
9
0
216,733
2
L
Kuzenbo
7,943
662
11
1
0
229,644
3
W
Erlang Shen
9,013
751
23
2
0
218,635
2
L
Kukulkan
7,861
655
70
6
0
198,780
4
L
Medusa
7,513
626
40
3
0
204,921
3
W
Hel
8,076
673
34
3
0
235,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role