Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
RelicOfHope
Odin
Level 43
God Stats
12W - 5L
1,621 SR
Queue Stats
17W - 9L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
Turkysandwhich
Ne Zha
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Team Averages
Level 87
1,540 SR
1,477 Elo+

VS

Team Averages
Level 78
1,444 SR
1,438 Elo+
Medusa
Medusa
BHR Penguin
Medusa
Level 106
God Stats
1W - 1L
1,663 SR
Queue Stats
20W - 16L
1,530 Elo+
Party 2
Nike
Nike
MRJOKER1570
Nike
Level 66
God Stats
0W - 1L
1,475 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Hel
Hel
TWIGZ RETURNS
Hel
Level 63
God Stats
0W - 3L
1,193 SR
Queue Stats
21W - 19L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 1 / 11
11,141
743
15,119
6,387
2,301
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 13
10,311
687
8,509
12,798
9,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 6 / 7
11,956
797
13,802
15,255
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 5 / 1
10,197
680
10,542
14,651
5,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 5
11,583
772
6,888
19,192
15,821
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 8 / 5
10,012
667
6,118
12,735
4,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
9
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
11
11.5
L
Medusa
4
5
1
0.9
L
3
5
5
1.1
W
2
2
13
4.25
L
2
8
5
0.56
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
23,548
34,440
Taken
46,578
17,602
Mitigated
25,193
13,184
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,119
538
891
1,608
6,387
2,301
1,528
1,050
5,337
65,221
0
L
Medusa
10,542
5,504
0
1,829
14,651
5,311
522
4,575
10,076
0
48,497
L
6,888
1,270
542
1,398
19,192
15,821
0
6,941
12,251
0
35,512
W
8,509
1,357
708
4,040
12,798
9,578
1,311
3,291
9,507
0
23,833
L
6,118
313
4,606
2,761
12,735
4,061
104
3,699
9,036
26,960
0
W
13,802
5,217
761
5,176
15,255
5,723
109
2,579
12,676
0
45,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
31,792
160
Minions Killed
150
0
Camps Cleared
0
778,806
Distance Traveled
747,447
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,141
743
92
6
0
239,928
2
L
Medusa
10,197
680
63
4
0
252,178
4
L
Nike
11,583
772
57
4
0
278,873
1
W
Odin
10,311
687
22
1
0
283,731
1
L
Hel
10,012
667
30
2
0
216,396
0
W
Ne Zha
11,956
797
46
3
0
255,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role