Player Matchup

King Arthur
King Arthur
MajorLiam
King Arthur
Level 11
God Stats
3W - 2L
1,819 SR
Queue Stats
8W - 10L
1,523 Elo+
Party 3
Neith
Neith
OqiDoqi
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Timmyysamaa
Ne Zha
Level 8
God Stats
1W - 4L
1,297 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 3
Loki
Loki
goldeneye130
Loki
Level 17
God Stats
1W - 1L
1,570 SR
Queue Stats
11W - 15L
1,339 Elo+
Party 1
Sol
Sol
toadrode
Sol
Level 19
God Stats
3W - 3L
1,498 SR
Queue Stats
13W - 16L
1,339 Elo+
Party 1
Team Averages
Level 15
1,537 SR
1,423 Elo+

VS

Team Averages
Level 21
1,475 SR
1,399 Elo+
Izanami
Izanami
Adonde22
Izanami
Level 24
God Stats
22W - 12L
1,595 SR
Queue Stats
54W - 46L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
BoDoiNhatXom
Sun Wukong
Level 15
God Stats
6W - 5L
1,414 SR
Queue Stats
14W - 14L
1,274 Elo+
Party 4
Merlin
Merlin
Nero2431
Merlin
Level 18
God Stats
5W - 4L
1,394 SR
Queue Stats
11W - 11L
1,274 Elo+
Party 4
Fenrir
Fenrir
ProAFK12
Fenrir
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 124L
1,547 Elo+
Party 2
Ymir
Ymir
sagesrain
Ymir
Level 22
God Stats
11W - 8L
1,475 SR
Queue Stats
58W - 71L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MajorLiam
King Arthur
12
2 / 8 / 2
9,452
473
6,218
16,036
11,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
OqiDoqi
Neith
12
1 / 7 / 1
8,070
404
6,851
11,466
3,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
18
3 / 3 / 4
10,715
536
10,226
12,032
11,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 2 / 0
9,250
463
1,917
8,191
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 3
11,311
566
12,780
13,368
4,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adonde22
Izanami
18
13 / 3 / 6
11,364
568
19,339
9,617
4,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
BoDoiNhatXom
Sun Wukong
16
1 / 2 / 1
10,008
500
3,433
10,862
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Nero2431
Merlin
16
1 / 2 / 4
10,025
501
8,471
8,294
3,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ProAFK12
Fenrir
15
2 / 1 / 1
9,860
493
3,154
12,639
4,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
15
5 / 2 / 9
9,883
494
9,804
11,951
12,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
22
22
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adonde22
Izanami
13
3
6
5.33
W
Sun Wukong
BoDoiNhatXom
Sun Wukong
1
2
1
0.75
L
King Arthur
MajorLiam
King Arthur
2
8
2
0.38
W
Merlin
Nero2431
Merlin
1
2
4
1.5
L
Neith
OqiDoqi
Neith
1
7
1
0.21
W
Fenrir
ProAFK12
Fenrir
2
1
1
2.5
L
Ne Zha
3
3
4
1.67
L
1
2
0
0.5
W
Ymir
5
2
9
4.75
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
44,201
61,093
Taken
53,363
33,774
Mitigated
28,953
17,833
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adonde22
Izanami
19,339
14,797
0
3,819
9,617
4,002
5,264
98
9,519
0
73,984
W
Sun Wukong
BoDoiNhatXom
Sun Wukong
3,433
737
0
1,644
10,862
4,991
2,092
3,073
7,789
0
56,591
L
King Arthur
MajorLiam
King Arthur
6,218
989
0
2,024
16,036
11,884
45
5,499
10,537
0
36,679
W
Merlin
Nero2431
Merlin
8,471
180
0
931
8,294
3,293
1,297
4,583
3,711
64,898
0
L
Neith
OqiDoqi
Neith
6,851
3,451
0
2,175
11,466
3,121
1,069
1,853
9,613
0
40,417
W
Fenrir
ProAFK12
Fenrir
3,154
977
0
7,111
12,639
4,502
249
3,044
9,595
0
51,962
L
Ne Zha
10,226
3,063
0
4,819
12,032
11,235
582
4,143
7,889
0
63,788
L
1,917
961
0
1,256
8,191
2,649
0
1,810
6,381
0
59,017
W
Ymir
9,804
1,195
0
2,109
11,951
12,165
198
1,982
9,969
29,778
0
L
12,780
7,123
0
7,559
13,368
4,885
1,360
4,970
8,398
92,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
51,140
508
Minions Killed
467
0
Camps Cleared
0
1,550,894
Distance Traveled
1,743,597
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,364
568
112
6
0
340,285
5
W
Sun Wukong
10,008
500
106
5
0
382,502
0
L
King Arthur
9,452
473
44
2
0
326,101
1
W
Merlin
10,025
501
125
6
0
319,706
0
L
Neith
8,070
404
75
4
0
278,785
0
W
Fenrir
9,860
493
83
4
0
324,858
0
L
Ne Zha
10,715
536
106
5
0
310,324
11
L
Loki
9,250
463
105
5
0
313,798
2
W
Ymir
9,883
494
41
2
0
376,246
4
L
Sol
11,311
566
178
9
0
321,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role