Player Matchup

Bacchus
Bacchus
Garcia1856
Bacchus
Level 29
God Stats
26W - 27L
1,459 SR
Queue Stats
102W - 100L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
StanDuh_Man
Cernunnos
Level 27
God Stats
8W - 7L
1,427 SR
Queue Stats
87W - 74L
1,388 Elo+
Party 2
Sol
Sol
Zenozema
Sol
Level 28
God Stats
4W - 3L
1,528 SR
Queue Stats
86W - 69L
1,452 Elo+
Party 2
Team Averages
Level 28
1,472 SR
1,404 Elo+

VS

Team Averages
Level 16
1,430 SR
1,437 Elo+
Ares
Ares
FastSkyKiller
Ares
Level 4
God Stats
28W - 22L
1,586 SR
Queue Stats
62W - 72L
1,702 Elo+
Party 1
Da Ji
Da Ji
Giant Chili
Da Ji
Level 18
God Stats
1W - 2L
1,255 SR
Queue Stats
9W - 19L
1,196 Elo+
Solo
Hel
Hel
PlayerMutantSS
Hel
Level 27
God Stats
2W - 7L
1,450 SR
Queue Stats
294W - 288L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garcia1856
Bacchus
12
3 / 3 / 14
9,304
716
8,083
11,121
9,128
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
StanDuh_Man
Cernunnos
11
4 / 2 / 11
9,747
750
5,300
7,108
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 0 / 5
10,622
817
16,445
10,013
3,196
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,990
615
2,277
17,880
10,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 6 / 1
8,235
633
6,398
10,280
3,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 2
8,285
637
7,185
10,336
4,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
5
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Bacchus
Garcia1856
Bacchus
3
3
14
3.33
L
3
6
1
0.58
L
1
3
2
0.67
W
Cernunnos
StanDuh_Man
Cernunnos
4
2
11
4.75
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
15,860
28,242
Taken
38,496
14,475
Mitigated
18,398
7,595
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
290
0
0
17,880
10,257
0
11,370
6,510
6,811
0
W
Bacchus
Garcia1856
Bacchus
8,083
1,079
663
951
11,121
9,128
322
2,906
8,215
17,320
0
L
6,398
1,167
0
87
10,280
3,893
0
5,795
4,485
0
15,338
L
7,185
446
2,087
2,616
10,336
4,248
0
7,418
2,918
41,744
0
W
Cernunnos
StanDuh_Man
Cernunnos
5,300
2,461
0
1,051
7,108
2,151
866
1,920
5,188
0
28,279
W
16,445
3,647
0
4,930
10,013
3,196
1,463
4,676
5,337
48,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
24,510
112
Minions Killed
90
0
Camps Cleared
0
690,320
Distance Traveled
628,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,990
615
8
1
0
207,192
0
W
Bacchus
9,304
716
15
1
0
253,509
1
L
Da Ji
8,235
633
20
2
0
203,754
0
L
Hel
8,285
637
62
5
0
217,375
2
W
Cernunnos
9,747
750
44
3
0
195,424
0
W
Sol
10,622
817
53
4
0
241,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role