Player Matchup

Cernunnos
Cernunnos
Diegods1
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,442 Elo+
Solo
Sol
Sol
FoxTroTis
Sol
Level 17
God Stats
8W - 8L
1,607 SR
Queue Stats
39W - 38L
1,400 Elo+
Solo
Pele
Pele
HunterNer
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,726 Elo+
Party 1
Neith
Neith
jeremias_Almada9
Neith
Level 7
God Stats
3W - 0L
1,720 SR
Queue Stats
3W - 1L
1,375 Elo+
Solo
Bakasura
Bakasura
odeiocelta
Bakasura
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,726 Elo+
Party 1
Team Averages
Level 17
1,565 SR
1,534 Elo+

VS

Team Averages
Level 12
1,535 SR
1,253 Elo+
Neith
Neith
Danybenegas22
Neith
Level 14
God Stats
19W - 13L
1,747 SR
Queue Stats
296W - 329L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FranGG_269_
Ao Kuang
Level 9
God Stats
6W - 14L
1,339 SR
Queue Stats
9W - 24L
1,168 Elo+
Party 2
Nemesis
Nemesis
NewPedro davi
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,260 Elo+
Solo
Set
Set
wL_Vea2228
Set
Level 8
God Stats
0W - 1L
1,806 SR
Queue Stats
23W - 30L
1,295 Elo+
Party 2
Thor
Thor
wricardo
Thor
Level 12
God Stats
6W - 6L
1,281 SR
Queue Stats
11W - 21L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diegods1
Cernunnos
9
1 / 1 / 1
5,683
568
1,807
1,988
637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 1
5,974
597
3,023
5,369
1,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
10
6 / 0 / 3
6,556
656
5,899
4,659
1,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 3
5,287
529
1,566
2,581
655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
odeiocelta
Bakasura
9
3 / 1 / 4
5,517
552
2,469
4,430
1,401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,148
515
1,865
3,078
667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
FranGG_269_
Ao Kuang
6
0 / 1 / 0
4,552
455
460
3,556
718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
7
2 / 3 / 0
4,795
480
4,604
5,477
1,353
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 0
4,173
417
1,720
6,624
1,698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
7
0 / 2 / 0
4,320
432
971
3,647
1,624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
4
4
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cernunnos
Diegods1
Cernunnos
1
1
1
1.5
W
2
1
1
2.5
L
Ao Kuang
FranGG_269_
Ao Kuang
0
1
0
0
W
Pele
6
0
3
7.5
L
Nemesis
2
3
0
0.67
W
1
1
3
2.5
W
Bakasura
odeiocelta
Bakasura
3
1
4
5
L
0
5
0
0
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,764
Damage
9,620
19,027
Taken
22,382
5,306
Mitigated
6,060
6,835
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,865
843
0
232
3,078
667
0
0
3,078
0
21,232
W
Cernunnos
Diegods1
Cernunnos
1,807
995
0
106
1,988
637
2,058
0
1,988
0
22,295
W
3,023
134
0
2,778
5,369
1,286
1,486
223
5,146
24,672
0
L
Ao Kuang
FranGG_269_
Ao Kuang
460
132
0
1,532
3,556
718
0
65
3,491
18,192
0
W
Pele
5,899
2,100
0
2,129
4,659
1,327
0
209
4,450
0
35,072
L
Nemesis
4,604
2,660
0
176
5,477
1,353
0
1,174
4,303
0
14,059
W
1,566
664
0
540
2,581
655
609
28
2,553
0
16,333
W
Bakasura
odeiocelta
Bakasura
2,469
1,316
0
1,282
4,430
1,401
102
0
4,430
0
9,406
L
1,720
991
0
776
6,624
1,698
0
0
6,359
0
14,683
L
Thor
971
202
0
500
3,647
1,624
0
1,784
1,863
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
22,988
227
Minions Killed
133
0
Camps Cleared
0
891,613
Distance Traveled
850,272
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,148
515
35
4
0
181,088
3
W
Cernunnos
5,683
568
57
6
0
180,264
2
W
Sol
5,974
597
50
5
0
130,602
2
L
Ao Kuang
4,552
455
40
4
0
133,344
0
W
Pele
6,556
656
58
6
0
219,122
0
L
Nemesis
4,795
480
27
3
0
186,650
0
W
Neith
5,287
529
33
3
0
165,497
0
W
Bakasura
5,517
552
29
3
0
196,128
0
L
Set
4,173
417
19
2
0
191,376
0
L
Thor
4,320
432
12
1
0
157,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role