Player Matchup

Ares
Ares
BaraAhegao
Ares
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 205L
1,510 Elo+
Party 1
Merlin
Merlin
BrownLump
Merlin
Level 42
God Stats
35W - 33L
1,639 SR
Queue Stats
116W - 98L
1,547 Elo+
Party 1
Loki
Loki
Peridot6451
Loki
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 36L
1,481 Elo+
Party 1
Chang'e
Chang'e
ShyMonomikuma
Chang'e
Level 28
God Stats
73W - 48L
1,590 SR
Queue Stats
135W - 99L
1,550 Elo+
Party 1
Serqet
Serqet
xlilJoa
Serqet
Level 13
God Stats
2W - 1L
1,748 SR
Queue Stats
61W - 37L
1,459 Elo+
Party 1
Team Averages
Level 40
1,595 SR
1,509 Elo+

VS

Team Averages
Level 20
1,541 SR
1,482 Elo+
Zeus
Zeus
BigDipper216842
Zeus
Level 24
God Stats
11W - 11L
1,512 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 3
Thanatos
Thanatos
Quackilack
Thanatos
Level 17
God Stats
13W - 10L
1,467 SR
Queue Stats
31W - 37L
1,488 Elo+
Party 2
Bellona
Bellona
Shploggle
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,530 Elo+
Party 2
Neith
Neith
Snoobly Boobly
Neith
Level 14
God Stats
2W - 6L
1,725 SR
Queue Stats
45W - 55L
1,400 Elo+
Party 2
Khepri
Khepri
Zoob4200
Khepri
Level 30
God Stats
9W - 10L
1,502 SR
Queue Stats
213W - 202L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 25
14,649
1,221
18,355
16,938
27,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
BrownLump
Merlin
20
14 / 0 / 21
15,573
1,298
28,694
9,880
4,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 9 / 14
10,772
898
7,801
15,914
6,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
20
12 / 1 / 24
14,584
1,215
20,409
13,692
5,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
xlilJoa
Serqet
18
0 / 6 / 17
10,799
900
4,165
13,688
5,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

227

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 8
12,213
1,018
14,052
15,257
5,723
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Quackilack
Thanatos
17
2 / 10 / 7
11,111
926
9,713
17,148
6,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Shploggle
Bellona
17
2 / 12 / 11
11,069
922
14,742
24,188
15,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 6 / 7
11,457
955
18,581
12,899
4,838
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Zoob4200
Khepri
18
1 / 4 / 13
11,009
917
7,179
16,087
17,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
62
39
Kills
16
16
Deaths
39
101
Assists
46
Player
Kills
Deaths
Assists
KDA
W
12
0
25
24.5
L
6
7
8
1.43
W
Merlin
BrownLump
Merlin
14
0
21
24.5
W
1
9
14
0.89
L
Thanatos
Quackilack
Thanatos
2
10
7
0.55
L
Bellona
Shploggle
Bellona
2
12
11
0.63
W
Chang'e
12
1
24
24
L
5
6
7
1.42
L
Khepri
Zoob4200
Khepri
1
4
13
1.88
W
Serqet
xlilJoa
Serqet
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,424
Damage
64,267
70,112
Taken
85,579
49,513
Mitigated
49,463
21,586
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,355
1,787
0
0
16,938
27,543
0
4,278
12,660
26,912
0
L
14,052
2,465
1,466
2,058
15,257
5,723
0
12,737
2,520
32,574
0
W
Merlin
BrownLump
Merlin
28,694
2,688
0
663
9,880
4,310
0
3,120
6,760
69,280
0
W
7,801
3,742
0
606
15,914
6,088
0
4,964
10,950
0
14,215
L
Thanatos
Quackilack
Thanatos
9,713
3,355
0
3,589
17,148
6,438
0
13,353
3,795
0
22,958
L
Bellona
Shploggle
Bellona
14,742
4,325
0
275
24,188
15,372
0
20,272
3,916
0
30,695
W
Chang'e
20,409
1,613
11,276
8,754
13,692
5,944
0
3,367
10,325
47,968
0
L
18,581
11,455
0
1,207
12,899
4,838
0
8,505
4,112
0
50,608
L
Khepri
Zoob4200
Khepri
7,179
184
318
402
16,087
17,092
0
12,591
3,220
31,281
0
W
Serqet
xlilJoa
Serqet
4,165
855
0
287
13,688
5,628
0
5,502
8,186
0
9,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,377
Gold Earned
56,859
210
Minions Killed
200
4
Camps Cleared
9
1,088,015
Distance Traveled
1,001,449
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,649
1,221
7
1
1
228,387
0
L
Zeus
12,213
1,018
39
3
0
174,080
0
W
Merlin
15,573
1,298
110
9
0
229,435
1
W
Loki
10,772
898
11
1
0
167,460
0
L
Thanatos
11,111
926
21
2
7
175,544
0
L
Bellona
11,069
922
28
2
1
219,569
0
W
Chang'e
14,584
1,215
74
6
2
248,662
0
L
Neith
11,457
955
71
6
1
196,413
0
L
Khepri
11,009
917
41
3
0
235,843
0
W
Serqet
10,799
900
8
1
1
214,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role