Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,210 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 61
God Stats
1W - 2L
1,258 SR
Queue Stats
39W - 50L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
X-AzTeKa-17
Baron Samedi
Level 67
God Stats
3W - 2L
1,663 SR
Queue Stats
38W - 33L
1,386 Elo+
Solo
Team Averages
Level 61
1,474 SR
1,294 Elo+

VS

Team Averages
Level 88
1,511 SR
1,389 Elo+
Baba Yaga
Baba Yaga
Incubyte
Baba Yaga
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 230L
1,357 Elo+
Solo
Jing Wei
Jing Wei
SFR L0rd 2Tap
Jing Wei
Level 137
God Stats
1W - 1L
1,427 SR
Queue Stats
284W - 333L
1,342 Elo+
Solo
Da Ji
Da Ji
TheRedWolf_1
Da Ji
Level 84
God Stats
0W - 1L
1,607 SR
Queue Stats
66W - 60L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 7 / 7
15,056
655
12,407
22,942
14,704
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
 
Tyr
18
5 / 5 / 8
14,588
634
11,701
22,992
17,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
X-AzTeKa-17
Baron Samedi
20
10 / 2 / 7
16,970
738
26,554
24,503
14,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Incubyte
Baba Yaga
18
2 / 6 / 10
14,176
616
21,487
23,291
11,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SFR L0rd 2Tap
Jing Wei
19
3 / 7 / 4
14,133
614
13,132
16,152
6,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 8 / 0
15,517
675
18,529
21,930
9,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
14
14
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
7
7
1.36
W
Tyr
 
Tyr
5
5
8
1.8
L
Baba Yaga
Incubyte
Baba Yaga
2
6
10
1.17
L
Jing Wei
SFR L0rd 2Tap
Jing Wei
3
7
4
0.71
L
9
8
0
1.13
W
Baron Samedi
X-AzTeKa-17
Baron Samedi
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,662
Damage
53,148
70,437
Taken
61,373
47,157
Mitigated
26,920
30,556
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,407
6,598
0
4,423
22,942
14,704
659
7,337
15,605
0
53,513
W
Tyr
 
Tyr
11,701
1,003
305
5,558
22,992
17,879
1,079
5,459
17,533
0
58,212
L
Baba Yaga
Incubyte
Baba Yaga
21,487
2,789
662
7,566
23,291
11,730
0
10,188
13,103
52,122
0
L
Jing Wei
SFR L0rd 2Tap
Jing Wei
13,132
8,819
0
2,275
16,152
6,177
84
8,087
8,065
0
82,513
L
18,529
4,843
0
2,514
21,930
9,013
0
8,363
13,567
0
81,238
W
Baron Samedi
X-AzTeKa-17
Baron Samedi
26,554
1,780
4,138
16,132
24,503
14,574
1,112
9,155
15,348
121,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
43,826
257
Minions Killed
259
0
Camps Cleared
0
1,245,763
Distance Traveled
1,041,499
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,056
655
65
3
0
399,185
1
W
Tyr
14,588
634
57
2
0
452,854
1
L
Baba Yaga
14,176
616
43
2
0
332,656
0
L
Jing Wei
14,133
614
142
6
0
331,119
0
L
Da Ji
15,517
675
74
3
0
377,724
2
W
Baron Samedi
16,970
738
135
6
0
393,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role