Player Matchup

Kuzenbo
Kuzenbo
Crowfeather2011
Kuzenbo
Level 123
God Stats
32W - 18L
1,676 SR
Queue Stats
46W - 29L
1,640 Elo+
Party 2
Baba Yaga
Baba Yaga
I RainManKMF I
Baba Yaga
Level 154
God Stats
1W - 1L
1,388 SR
Queue Stats
28W - 22L
1,701 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
15W - 4L
1,926 Elo+
Party 2
Team Averages
Level 98
1,602 SR
1,756 Elo+

VS

Team Averages
Level 62
1,711 SR
1,882 Elo+
Chaac
Chaac
Its Jon Knee
Chaac
Level 22
God Stats
24W - 3L
1,930 SR
Queue Stats
24W - 5L
1,868 Elo+
Party 1
Fenrir
Fenrir
SIayvid
Fenrir
Level 155
God Stats
8W - 1L
1,702 SR
Queue Stats
513W - 120L
2,015 Elo+
Party 1
Hel
Hel
SIayvids Pet
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 6
18,665
622
19,903
28,361
43,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
I RainManKMF I
Baba Yaga
20
3 / 5 / 8
17,363
579
27,175
18,984
14,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
20
4 / 6 / 5
17,961
599
21,040
23,122
10,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
17,095
570
15,778
26,890
26,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
SIayvid
Fenrir
20
6 / 6 / 6
18,342
611
24,885
37,700
31,135
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 8
16,535
551
13,209
24,072
15,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
12
Kills
12
12
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Baba Yaga
I RainManKMF I
Baba Yaga
3
5
8
1.4
L
4
3
8
2.67
W
Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
4
6
5
1.08
L
Fenrir
SIayvid
Fenrir
6
6
6
1.5
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,118
Damage
53,872
70,467
Taken
88,662
67,961
Mitigated
73,410
16,748
Healing
42,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,903
5,783
0
3,678
28,361
43,348
153
5,111
23,250
66,050
0
W
Baba Yaga
I RainManKMF I
Baba Yaga
27,175
1,216
462
5,320
18,984
14,147
1,482
3,269
15,715
128,180
0
L
15,778
990
0
6,284
26,890
26,658
0
17,969
8,921
0
97,329
W
Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
21,040
6,555
0
7,288
23,122
10,466
2,041
5,835
17,287
0
157,079
L
Fenrir
SIayvid
Fenrir
24,885
7,548
0
5,216
37,700
31,135
1,657
16,766
20,934
0
116,809
L
13,209
683
19,083
12,305
24,072
15,617
260
13,015
11,057
92,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,989
Gold Earned
51,972
326
Minions Killed
356
0
Camps Cleared
0
1,649,139
Distance Traveled
1,754,219
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
18,665
622
62
2
0
605,602
11
W
Baba Yaga
17,363
579
121
4
0
522,472
11
L
Chaac
17,095
570
108
4
0
568,271
0
W
Ah Muzen Cab
17,961
599
143
5
0
521,065
5
L
Fenrir
18,342
611
137
5
0
578,062
3
L
Hel
16,535
551
111
4
0
607,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role