Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
0W - 2L
1,744 SR
Queue Stats
3W - 5L
1,291 Elo+
Solo
Cerberus
Cerberus
FrontStudent958
Cerberus
Level 17
God Stats
7W - 9L
1,478 SR
Queue Stats
36W - 47L
1,457 Elo+
Solo
Ra
Ra
nervynovy
Ra
Level 7
God Stats
1W - 8L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,416 Elo+

VS

Team Averages
Level 30
1,498 SR
1,364 Elo+
Arachne
Arachne
ChampagnePP
Arachne
Level 26
God Stats
25W - 16L
1,535 SR
Queue Stats
111W - 113L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOneBluntMan
Baron Samedi
Level 52
God Stats
20W - 13L
1,460 SR
Queue Stats
197W - 183L
1,350 Elo+
Party 1
Ymir
Ymir
highlyfe1408
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 6 / 0
8,357
597
8,529
13,062
6,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
10
0 / 10 / 2
7,713
551
7,299
20,492
17,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 1
7,552
539
3,919
10,142
6,686
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChampagnePP
Arachne
14
10 / 1 / 9
10,690
764
11,838
13,463
4,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheOneBluntMan
Baron Samedi
14
8 / 0 / 9
10,509
751
12,687
9,460
4,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 17
9,719
694
10,567
10,121
6,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
20
21
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
0
0.33
W
Arachne
ChampagnePP
Arachne
10
1
9
14.5
L
Cerberus
0
10
2
0.1
W
Baron Samedi
TheOneBluntMan
Baron Samedi
8
0
9
12.5
W
2
1
17
10.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
35,092
43,696
Taken
33,044
30,622
Mitigated
15,915
12,511
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,529
457
1,326
3,220
13,062
6,417
24
5,931
7,131
33,497
0
W
Arachne
ChampagnePP
Arachne
11,838
8,858
898
6,171
13,463
4,673
1,523
7,969
5,494
0
38,625
L
Cerberus
7,299
511
559
5,938
20,492
17,519
0
10,877
9,615
26,595
0
W
Baron Samedi
TheOneBluntMan
Baron Samedi
12,687
2,767
1,830
7,834
9,460
4,252
872
6,068
3,392
53,057
0
W
10,567
1,197
0
2,892
10,121
6,990
414
5,824
4,297
41,410
0
L
3,919
376
647
821
10,142
6,686
278
6,529
3,613
28,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,622
Gold Earned
30,918
182
Minions Killed
160
0
Camps Cleared
0
560,868
Distance Traveled
704,196
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,357
597
57
4
0
218,412
0
W
Arachne
10,690
764
45
3
0
277,296
1
L
Cerberus
7,713
551
66
5
0
177,114
6
W
Baron Samedi
10,509
751
53
4
0
195,692
2
W
Ymir
9,719
694
62
4
0
231,208
1
L
Ra
7,552
539
59
4
0
165,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role