Player Matchup

Chang'e
Chang'e
Juanesmar1945
Chang'e
Level 26
God Stats
2W - 2L
1,738 SR
Queue Stats
16W - 18L
1,708 Elo+
Solo
Thoth
Thoth
Kush 420 YMCMB
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 104L
1,736 Elo+
Solo
Fenrir
Fenrir
Pepe_Pollo7
Fenrir
Level 24
God Stats
5W - 5L
1,490 SR
Queue Stats
70W - 70L
1,685 Elo+
Solo
Rama
Rama
pantano-decimal
Rama
Level 24
God Stats
12W - 9L
1,718 SR
Queue Stats
29W - 24L
1,686 Elo+
Solo
Thor
Thor
x69x420x69x7
Thor
Level 28
God Stats
15W - 6L
1,762 SR
Queue Stats
94W - 58L
1,553 Elo+
Solo
Team Averages
Level 26
1,642 SR
1,674 Elo+

VS

Team Averages
Level 15
1,664 SR
1,706 Elo+
Janus
Janus
ITZY_ITZY_
Janus
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
78W - 52L
1,723 Elo+
Solo
Hercules
Hercules
McSmurfersonn
Hercules
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 47L
1,618 Elo+
Solo
Pele
Pele
YagaBabaWick
Pele
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
15W - 6L
1,762 Elo+
Solo
Izanami
Izanami
sliceojoe9920
Izanami
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 7L
1,752 Elo+
Solo
Medusa
Medusa
thedreamshake420
Medusa
Level 8
God Stats
2W - 0L
1,883 SR
Queue Stats
3W - 0L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
5
0 / 2 / 0
3,190
532
1,038
2,387
610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
2,759
460
0
544
79
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
6
1 / 4 / 0
3,671
612
2,760
4,455
1,110
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,489
582
872
2,537
618
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,055
676
1,945
2,613
1,275
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
2 / 1 / 2
3,931
655
2,287
1,634
273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
McSmurfersonn
Hercules
5
1 / 0 / 3
3,641
607
1,580
2,486
464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

8
3 / 0 / 2
4,713
786
2,057
2,844
642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
6
1 / 2 / 1
3,946
658
1,269
2,517
615
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
1 / 0 / 0
3,529
588
1,125
2,811
636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
2
1
2
3
L
Chang'e
0
2
0
0
L
0
1
0
0
W
Hercules
McSmurfersonn
Hercules
1
0
3
2.5
L
Fenrir
1
4
0
0.25
W
3
0
2
4
L
1
0
0
1
W
Izanami
1
2
1
0.75
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,615
Damage
8,318
12,536
Taken
12,292
3,692
Mitigated
2,630
4,692
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,287
285
0
336
1,634
273
0
583
1,051
16,211
0
L
Chang'e
1,038
220
704
1,008
2,387
610
0
996
1,391
7,974
0
L
0
0
0
0
544
79
0
0
544
2,030
0
W
Hercules
McSmurfersonn
Hercules
1,580
1,021
0
1,455
2,486
464
0
455
2,031
0
4,072
L
Fenrir
2,760
1,107
0
921
4,455
1,110
0
470
3,985
0
13,008
W
2,057
745
0
1,545
2,844
642
0
0
2,844
0
21,959
L
872
814
0
872
2,537
618
0
821
1,716
0
11,509
W
Izanami
1,269
921
0
18
2,517
615
1,059
0
2,517
0
16,511
W
1,125
691
0
930
2,811
636
304
0
2,811
0
7,430
L
1,945
181
0
1,187
2,613
1,275
0
0
2,613
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,164
Gold Earned
19,760
98
Minions Killed
122
0
Camps Cleared
0
470,084
Distance Traveled
583,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,931
655
24
4
0
110,905
2
L
Chang'e
3,190
532
12
2
0
104,224
1
L
Thoth
2,759
460
3
1
0
26,718
0
W
Hercules
3,641
607
6
1
0
129,815
0
L
Fenrir
3,671
612
20
3
0
108,742
0
W
Pele
4,713
786
50
8
0
137,970
1
L
Rama
3,489
582
26
4
0
115,085
1
W
Izanami
3,946
658
32
5
0
89,485
1
W
Medusa
3,529
588
10
2
0
115,050
0
L
Thor
4,055
676
37
6
0
115,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role