Player Matchup

Hou Yi
Hou Yi
A Hairy Pipe132
Hou Yi
Level 124
God Stats
2W - 2L
1,710 SR
Queue Stats
5W - 5L
1,608 Elo+
Party 1
Agni
Agni
Giv3m3Pipe
Agni
Level 141
God Stats
10W - 4L
1,801 SR
Queue Stats
241W - 157L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
Peyronies
Kuzenbo
Level 140
God Stats
3W - 0L
1,713 SR
Queue Stats
30W - 14L
1,806 Elo+
Party 1
Team Averages
Level 135
1,741 SR
1,690 Elo+

VS

Team Averages
Level 152
1,735 SR
1,656 Elo+
Hera
Hera
JoneZ1414
Hera
Level 157
God Stats
2W - 1L
1,938 SR
Queue Stats
61W - 39L
1,681 Elo+
Party 2
King Arthur
King Arthur
Mista Mess UP
King Arthur
Level 146
God Stats
0W - 1L
1,603 SR
Queue Stats
54W - 40L
1,708 Elo+
Party 2
Ne Zha
Ne Zha
Rafz__
Ne Zha
Level 153
God Stats
6W - 6L
1,662 SR
Queue Stats
115W - 161L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
15,983
592
14,594
20,450
8,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 10
18,801
696
27,634
25,549
11,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Peyronies
Kuzenbo
20
9 / 4 / 6
17,937
664
16,572
32,281
57,087
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
7 / 5 / 7
17,362
643
24,529
17,147
5,991
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Mista Mess UP
King Arthur
18
2 / 8 / 11
15,569
577
22,764
33,354
41,667
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Rafz__
Ne Zha
20
6 / 5 / 7
16,625
616
16,223
20,143
16,550
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
18
Kills
15
15
Deaths
18
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
7
6
10
2
L
Hera
7
5
7
2.1
L
King Arthur
Mista Mess UP
King Arthur
2
8
11
0.94
W
Kuzenbo
Peyronies
Kuzenbo
9
4
6
3
L
Ne Zha
Rafz__
Ne Zha
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,800
Damage
63,516
78,280
Taken
70,644
77,240
Mitigated
64,208
18,553
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,594
8,313
0
3,924
20,450
8,959
2,079
5,700
14,750
0
85,759
W
27,634
2,224
0
7,400
25,549
11,194
779
5,842
19,707
181,135
0
L
Hera
24,529
7,235
0
750
17,147
5,991
2,209
14,328
2,819
103,765
0
L
King Arthur
Mista Mess UP
King Arthur
22,764
2,926
0
6,715
33,354
41,667
371
18,338
15,016
1,246
80,997
W
Kuzenbo
Peyronies
Kuzenbo
16,572
4,636
1,537
5,692
32,281
57,087
78
13,988
18,293
71,119
0
L
Ne Zha
Rafz__
Ne Zha
16,223
3,382
0
4,866
20,143
16,550
651
11,572
8,571
0
99,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
49,556
342
Minions Killed
329
0
Camps Cleared
0
1,436,331
Distance Traveled
1,375,712
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,983
592
118
4
0
444,297
0
W
Agni
18,801
696
181
7
0
467,227
7
L
Hera
17,362
643
140
5
0
439,901
6
L
King Arthur
15,569
577
69
3
0
452,673
1
W
Kuzenbo
17,937
664
43
2
0
524,807
2
L
Ne Zha
16,625
616
120
4
0
483,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role