Player Matchup

Sobek
Sobek
Diamond V
MrKelly
Sobek
Diamond V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,807 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
VV4T3R
Hun Batz
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,807 MMR
Party 1
Poseidon
Poseidon
Diamond V
øSkyy
Poseidon
Diamond V
Level 129
God Stats
0W - 2L
1,646 SR
Queue Stats
39W - 34L
1,780 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,549 SR
1,798 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,649 SR
1,816 MMR
Bastet
Bastet
Bronze III
MtZeus
Bastet
Bronze III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,793 MMR
Party 2
Hercules
Hercules
Platinum V
Zeitgeist420
Hercules
Platinum V
Level 160
God Stats
1W - 0L
1,789 SR
Queue Stats
12W - 8L
1,842 MMR
Party 2
Vulcan
Vulcan
Gold I
kushin4dapushin
Vulcan
Gold I
Level 158
God Stats
5W - 2L
1,657 SR
Queue Stats
19W - 12L
1,814 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MrKelly
Sobek
20
4 / 4 / 10
19,965
644
13,643
33,010
56,845
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
VV4T3R
Hun Batz
20
2 / 6 / 9
18,401
594
24,673
20,874
10,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
øSkyy
Poseidon
20
8 / 8 / 4
19,165
618
25,382
31,289
15,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
YemojaAphroditeOdinBacchus

VS

Bans
AresPersephoneVamanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MtZeus
Bastet
20
11 / 4 / 7
20,922
675
24,886
29,116
16,850
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Zeitgeist420
Hercules
20
2 / 7 / 10
17,683
570
12,856
39,736
47,885
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 8
18,825
607
27,787
12,458
4,574
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
14
Kills
18
18
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
MrKelly
Sobek
4
4
10
2.25
W
Bastet
MtZeus
Bastet
11
4
7
3.63
L
Hun Batz
VV4T3R
Hun Batz
2
6
9
1.08
W
Hercules
Zeitgeist420
Hercules
2
7
10
1
W
5
3
8
3
L
Poseidon
øSkyy
Poseidon
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,698
Damage
65,529
85,173
Taken
81,310
82,023
Mitigated
69,309
26,667
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
MrKelly
Sobek
13,643
710
0
8,713
33,010
56,845
666
13,512
19,498
59,406
0
W
Bastet
MtZeus
Bastet
24,886
5,021
0
500
29,116
16,850
1,899
12,137
16,979
0
115,778
L
Hun Batz
VV4T3R
Hun Batz
24,673
5,900
0
808
20,874
10,059
525
5,965
14,909
0
144,575
W
Hercules
Zeitgeist420
Hercules
12,856
1,638
0
11,132
39,736
47,885
372
23,590
16,146
0
62,588
W
27,787
8,423
0
497
12,458
4,574
1,295
3,844
8,614
178,889
0
L
Poseidon
øSkyy
Poseidon
25,382
5,050
0
17,146
31,289
15,119
1,612
8,654
22,635
177,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
57,430
410
Minions Killed
350
0
Camps Cleared
0
1,593,741
Distance Traveled
1,848,727
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
19,965
644
53
2
0
582,480
3
W
Bastet
20,922
675
97
3
0
620,676
6
L
Hun Batz
18,401
594
160
5
0
504,640
4
W
Hercules
17,683
570
52
2
0
605,519
7
W
Vulcan
18,825
607
201
6
0
622,532
2
L
Poseidon
19,165
618
197
6
0
506,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role