Player Matchup

Pele
Pele
 
Pele
Level 17
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
DoomDealer11
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
LiquorMonster
Bacchus
Level 69
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
OddRaindrop476
Nu Wa
Level 129
God Stats
0W - 1L
1,265 SR
Queue Stats
16W - 23L
1,017 Elo+
Party 2
Team Averages
Level 83
1,338 SR
1,316 Elo+

VS

Team Averages
Level 79
1,299 SR
1,386 Elo+
Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gabriel Dias33
King Arthur
Level 68
God Stats
2W - 1L
1,155 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 1
Izanami
Izanami
RaphaIzidoro
Izanami
Level 19
God Stats
1W - 0L
1,236 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
dialju
Sol
Level 108
God Stats
8W - 5L
1,304 SR
Queue Stats
63W - 47L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 8 / 2
8,009
616
1,691
9,751
3,415
King Arthur
DoomDealer11
King Arthur
14
0 / 9 / 5
8,477
652
6,701
16,475
13,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
16
6 / 1 / 3
10,278
791
8,031
12,590
7,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 6
10,620
817
11,122
12,363
4,595
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 3 / 7
10,172
782
5,087
7,712
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Gabriel Dias33
King Arthur
15
5 / 1 / 8
10,374
798
8,863
11,904
9,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
RaphaIzidoro
Izanami
15
4 / 4 / 6
10,047
773
4,613
10,269
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sol
dialju
Sol
18
11 / 1 / 7
11,824
910
21,997
16,681
6,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
23
23
Deaths
9
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
2
0.13
W
Loki
 
Loki
3
3
7
2.17
L
King Arthur
DoomDealer11
King Arthur
0
9
5
0.28
W
King Arthur
Gabriel Dias33
King Arthur
5
1
8
9
L
Bacchus
6
1
3
7.5
L
3
5
6
1.2
W
Izanami
RaphaIzidoro
Izanami
4
4
6
1.75
W
Sol
dialju
Sol
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
40,560
51,179
Taken
46,566
29,778
Mitigated
22,305
7,461
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,691
216
0
376
9,751
3,415
51
3,135
6,616
0
7,879
W
Loki
 
Loki
5,087
1,302
0
250
7,712
3,147
1,035
3,776
3,936
0
23,068
L
King Arthur
DoomDealer11
King Arthur
6,701
1,559
0
2,114
16,475
13,949
0
9,624
6,851
0
27,547
W
King Arthur
Gabriel Dias33
King Arthur
8,863
348
488
4,603
11,904
9,044
377
6,285
5,619
0
24,946
L
Bacchus
8,031
663
46
2,793
12,590
7,819
0
2,994
9,596
22,858
0
L
11,122
2,533
0
2,132
12,363
4,595
860
7,249
5,114
49,155
0
W
Izanami
RaphaIzidoro
Izanami
4,613
2,774
0
940
10,269
3,943
1,375
3,886
6,383
0
22,685
W
Sol
dialju
Sol
21,997
9,461
0
12,878
16,681
6,171
5,091
5,730
10,951
76,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
42,417
154
Minions Killed
211
3
Camps Cleared
8
856,473
Distance Traveled
981,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,009
616
13
1
0
156,507
0
W
Loki
10,172
782
44
3
3
237,656
2
L
King Arthur
8,477
652
33
3
2
183,699
0
W
King Arthur
10,374
798
25
2
1
269,018
0
L
Bacchus
10,278
791
31
2
1
304,217
0
L
Nu Wa
10,620
817
77
6
0
212,050
0
W
Izanami
10,047
773
33
3
2
228,157
0
W
Sol
11,824
910
109
8
2
246,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role