Player Matchup

Hel
Hel
BlackNovember-
Hel
Level 147
God Stats
3W - 1L
1,734 SR
Queue Stats
96W - 100L
1,434 Elo+
Party 1
Hercules
Hercules
Oppositions
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,166 Elo+
Party 1
Jormungandr
Jormungandr
TjIsTheBoss
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
XTheHero006X
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Party 1
Fafnir
Fafnir
flexiblemorality
Fafnir
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
238W - 259L
1,590 Elo+
Solo
Team Averages
Level 75
1,506 SR
1,399 Elo+

VS

Team Averages
Level 64
1,546 SR
1,573 Elo+
Ra
Ra
Alestcas
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
Ca1m1perator26
Erlang Shen
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
Onepotatoking
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,497 Elo+
Solo
Fenrir
Fenrir
Wenitchee
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,671 Elo+
Party 2
Geb
Geb
chankakuyuchi
Geb
Level 114
God Stats
2W - 1L
1,732 SR
Queue Stats
214W - 201L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 11
10,884
726
14,837
19,453
9,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Oppositions
Hercules
18
3 / 3 / 11
9,646
643
17,075
30,104
17,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TjIsTheBoss
Jormungandr
16
1 / 9 / 10
9,629
642
13,062
29,984
14,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 7
9,585
639
7,692
13,312
5,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 13
11,049
737
11,550
26,806
21,483
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 17
11,461
764
20,495
11,838
8,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ca1m1perator26
Erlang Shen
19
7 / 5 / 19
12,782
852
16,756
23,301
26,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Onepotatoking
Jormungandr
20
14 / 4 / 13
13,511
901
46,663
25,543
17,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Wenitchee
Fenrir
17
4 / 5 / 11
10,611
707
12,186
16,259
13,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 19
10,279
685
14,519
18,378
18,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
108
20
Kills
29
29
Deaths
20
52
Assists
79
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
7
6
11
2.08
W
Erlang Shen
Ca1m1perator26
Erlang Shen
7
5
19
3.3
W
Jormungandr
Onepotatoking
Jormungandr
14
4
13
5.13
L
Hercules
Oppositions
Hercules
3
3
11
2.83
L
Jormungandr
TjIsTheBoss
Jormungandr
1
9
10
0.67
W
Fenrir
Wenitchee
Fenrir
4
5
11
1.9
L
5
6
7
1.42
W
1
3
19
3.5
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,216
Damage
110,619
119,659
Taken
95,319
69,389
Mitigated
83,963
58,616
Healing
51,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,495
1,963
12,604
5,194
11,838
8,724
796
5,983
5,855
44,330
0
L
14,837
423
26,229
10,760
19,453
9,989
65
12,058
7,395
29,061
0
W
Erlang Shen
Ca1m1perator26
Erlang Shen
16,756
9,235
3,044
6,903
23,301
26,558
2,007
6,549
16,752
189
24,195
W
Jormungandr
Onepotatoking
Jormungandr
46,663
11,234
4,125
9,264
25,543
17,469
866
10,697
14,846
85,673
0
L
Hercules
Oppositions
Hercules
17,075
4,010
2,192
7,386
30,104
17,985
211
21,208
8,896
0
28,706
L
Jormungandr
TjIsTheBoss
Jormungandr
13,062
2,970
758
2,269
29,984
14,157
0
21,744
8,240
37,705
0
W
Fenrir
Wenitchee
Fenrir
12,186
1,816
183
1,591
16,259
13,129
882
8,303
7,956
0
19,095
L
7,692
2,921
1,373
819
13,312
5,775
0
7,035
6,277
0
11,716
W
14,519
1,573
3,744
4,496
18,378
18,083
489
7,917
10,461
21,581
0
L
11,550
3,672
1,424
5,406
26,806
21,483
139
19,775
7,031
16,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,793
Gold Earned
58,644
125
Minions Killed
156
0
Camps Cleared
0
1,308,238
Distance Traveled
1,360,921
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,461
764
55
4
0
275,501
0
L
Hel
10,884
726
28
2
0
274,572
0
W
Erlang Shen
12,782
852
14
1
0
252,530
1
W
Jormungandr
13,511
901
75
5
0
243,413
4
L
Hercules
9,646
643
36
2
0
297,069
0
L
Jormungandr
9,629
642
42
3
0
230,030
0
W
Fenrir
10,611
707
6
0
0
294,930
0
L
Loki
9,585
639
9
1
0
245,593
0
W
Geb
10,279
685
6
0
0
294,547
0
L
Fafnir
11,049
737
10
1
0
260,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role