Player Matchup

Izanami
Izanami
Ava2v-
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Carasio
Zhong Kui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Young_Sephiroth
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,443 Elo+
Party 3
Hel
Hel
starlightbee
Hel
Level 16
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 2L
1,510 Elo+
Party 1
Merlin
Merlin
xDx_P1tbuLL
Merlin
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 42L
1,480 Elo+
Party 3
Team Averages
Level 41
1,516 SR
1,455 Elo+

VS

Team Averages
Level 56
1,514 SR
1,658 Elo+
Ravana
Ravana
Erupture
Ravana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,805 Elo+
Party 2
He Bo
He Bo
Kanewnew
He Bo
Level 125
God Stats
4W - 1L
1,570 SR
Queue Stats
114W - 78L
1,652 Elo+
Party 2
Amaterasu
Amaterasu
Psycho Twizz
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
SSJHiro
Scylla
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 34L
1,769 Elo+
Party 2
Da Ji
Da Ji
Shadow0263
Da Ji
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ava2v-
Izanami
11
0 / 7 / 8
9,511
501
2,593
8,672
1,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Carasio
Zhong Kui
20
12 / 6 / 5
13,820
727
22,218
20,812
10,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Young_Sephiroth
Heimdallr
19
1 / 9 / 15
12,119
638
10,294
20,891
7,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 6 / 9
12,694
668
9,850
13,138
6,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
6 / 6 / 6
13,772
725
24,341
14,916
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Erupture
Ravana
20
8 / 6 / 17
13,135
691
12,000
16,608
12,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Kanewnew
He Bo
20
14 / 6 / 13
14,803
779
23,546
17,147
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Psycho Twizz
Amaterasu
20
0 / 3 / 23
12,207
642
9,977
18,316
22,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
SSJHiro
Scylla
20
8 / 4 / 18
14,559
766
19,675
17,768
6,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
19
4 / 6 / 14
11,971
630
7,031
12,697
5,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
119
25
Kills
34
34
Deaths
25
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ava2v-
Izanami
0
7
8
0.57
L
Zhong Kui
Carasio
Zhong Kui
12
6
5
2.42
W
Ravana
Erupture
Ravana
8
6
17
2.75
W
He Bo
Kanewnew
He Bo
14
6
13
3.42
W
Amaterasu
Psycho Twizz
Amaterasu
0
3
23
3.83
W
Scylla
SSJHiro
Scylla
8
4
18
4.25
W
Da Ji
4
6
14
1.83
L
Heimdallr
Young_Sephiroth
Heimdallr
1
9
15
0.94
L
6
6
9
1.75
L
Merlin
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,296
Damage
72,229
78,429
Taken
82,536
32,422
Mitigated
54,010
25,653
Healing
36,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ava2v-
Izanami
2,593
1,658
94
55
8,672
1,789
0
4,734
3,938
0
5,782
L
Zhong Kui
Carasio
Zhong Kui
22,218
830
1,352
4,664
20,812
10,812
1,005
12,509
8,303
42,515
0
W
Ravana
Erupture
Ravana
12,000
3,427
4,285
3,239
16,608
12,617
1,057
10,194
6,414
0
22,749
W
He Bo
Kanewnew
He Bo
23,546
1,341
3,847
4,956
17,147
6,619
1,330
13,146
4,001
50,220
0
W
Amaterasu
Psycho Twizz
Amaterasu
9,977
1,648
337
5,169
18,316
22,881
1,214
12,564
5,752
559
34,533
W
Scylla
SSJHiro
Scylla
19,675
1,881
5,817
7,197
17,768
6,762
475
11,663
6,105
46,032
0
W
Da Ji
7,031
956
890
442
12,697
5,131
656
8,842
3,855
0
13,962
L
Heimdallr
Young_Sephiroth
Heimdallr
10,294
2,190
541
3,637
20,891
7,106
724
11,512
9,379
0
22,783
L
9,850
1,132
8,851
3,192
13,138
6,828
260
9,005
4,133
16,729
0
L
Merlin
24,341
189
1,206
2,061
14,916
5,887
642
5,971
8,945
59,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,916
Gold Earned
66,675
167
Minions Killed
179
0
Camps Cleared
0
1,248,551
Distance Traveled
1,739,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,511
501
4
0
0
140,643
1
L
Zhong Kui
13,820
727
65
3
0
293,185
0
W
Ravana
13,135
691
28
1
0
332,994
0
W
He Bo
14,803
779
59
3
0
323,338
0
W
Amaterasu
12,207
642
28
1
0
435,273
0
W
Scylla
14,559
766
59
3
0
383,225
2
W
Da Ji
11,971
630
5
0
0
264,171
0
L
Heimdallr
12,119
638
29
2
0
278,714
0
L
Hel
12,694
668
10
1
0
243,802
0
L
Merlin
13,772
725
59
3
0
292,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role