Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MANOPODRIDASL
Nox
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,273 Elo+
Party 1
Izanami
Izanami
merlucido
Izanami
Level 132
God Stats
1W - 1L
1,854 SR
Queue Stats
31W - 21L
1,722 Elo+
Party 1
Thor
Thor
thesevi1
Thor
Level 147
God Stats
2W - 2L
1,715 SR
Queue Stats
128W - 105L
1,548 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,509 Elo+

VS

Team Averages
Level 74
1,594 SR
1,555 Elo+
He Bo
He Bo
Adias
He Bo
Level 128
God Stats
3W - 0L
1,740 SR
Queue Stats
761W - 625L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
Chrumka
Sun Wukong
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
335W - 297L
1,504 Elo+
Party 2
Raijin
Raijin
Cookie5297
Raijin
Level 159
God Stats
12W - 6L
1,896 SR
Queue Stats
886W - 720L
1,614 Elo+
Party 2
Scylla
Scylla
Dan-Att
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 141L
1,531 Elo+
Solo
Nemesis
Nemesis
Eldzio
Nemesis
Level 26
God Stats
5W - 5L
1,332 SR
Queue Stats
833W - 693L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
15 / 7 / 15
13,514
751
18,890
28,337
18,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
 
Odin
20
2 / 6 / 21
12,308
684
7,824
15,895
22,403
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 4 / 19
13,373
743
19,584
11,162
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
merlucido
Izanami
20
15 / 5 / 13
14,825
824
28,614
16,239
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
2 / 4 / 9
9,973
554
5,606
8,353
3,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adias
He Bo
19
5 / 10 / 12
12,743
708
12,298
18,124
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Chrumka
Sun Wukong
19
2 / 5 / 16
11,605
645
5,845
21,139
29,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Cookie5297
Raijin
20
5 / 9 / 14
13,131
730
13,904
15,386
7,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Dan-Att
Scylla
20
6 / 7 / 11
14,025
779
18,470
17,326
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Eldzio
Nemesis
20
6 / 9 / 14
13,473
749
11,371
23,097
17,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
91
38
Kills
24
26
Deaths
40
77
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
15
7
15
3.21
L
Odin
 
Odin
2
6
21
2.08
W
He Bo
Adias
He Bo
5
10
12
1.1
W
Sun Wukong
Chrumka
Sun Wukong
2
5
16
2
W
Raijin
Cookie5297
Raijin
5
9
14
1.33
W
Scylla
Dan-Att
Scylla
6
7
11
1.64
W
Nemesis
Eldzio
Nemesis
6
9
14
1.44
L
4
4
19
3.38
L
Izanami
merlucido
Izanami
15
5
13
4.3
L
Thor
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,518
Damage
61,888
79,986
Taken
95,072
57,154
Mitigated
70,191
27,873
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,890
5,130
2,266
11,159
28,337
18,215
1,626
16,787
11,550
0
32,804
L
Odin
 
Odin
7,824
1,156
1,051
1,914
15,895
22,403
277
8,761
7,134
0
15,951
W
He Bo
Adias
He Bo
12,298
759
1,920
2,986
18,124
8,044
482
2,699
15,425
32,574
0
W
Sun Wukong
Chrumka
Sun Wukong
5,845
698
721
2,614
21,139
29,412
874
6,166
14,973
0
13,630
W
Raijin
Cookie5297
Raijin
13,904
1,188
125
594
15,386
7,690
1,489
2,826
12,560
34,413
0
W
Scylla
Dan-Att
Scylla
18,470
1,283
689
1,979
17,326
8,008
1,304
1,592
15,734
60,788
0
W
Nemesis
Eldzio
Nemesis
11,371
4,170
1,704
4,232
23,097
17,037
1,025
6,301
16,796
0
25,379
L
19,584
484
101
631
11,162
6,617
516
5,536
5,626
35,477
0
L
Izanami
merlucido
Izanami
28,614
16,633
3,710
4,533
16,239
6,197
3,080
9,491
6,748
0
65,273
L
Thor
5,606
806
965
1,543
8,353
3,722
1,127
4,097
4,256
0
11,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,993
Gold Earned
64,977
156
Minions Killed
189
0
Camps Cleared
0
1,357,763
Distance Traveled
1,437,414
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,514
751
15
1
0
320,779
0
L
Odin
12,308
684
12
1
0
327,013
1
W
He Bo
12,743
708
41
2
0
245,130
0
W
Sun Wukong
11,605
645
3
0
0
332,507
0
W
Raijin
13,131
730
38
2
0
257,298
0
W
Scylla
14,025
779
87
5
0
315,578
2
W
Nemesis
13,473
749
20
1
0
286,901
0
L
Nox
13,373
743
37
2
0
284,126
3
L
Izanami
14,825
824
79
4
0
294,968
0
L
Thor
9,973
554
13
1
0
130,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role