Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
1W - 6L
1,406 SR
Queue Stats
14W - 36L
1,028 Elo+
Solo
Agni
Agni
TriggerLegacy08
Agni
Level 18
God Stats
1W - 1L
1,665 SR
Queue Stats
22W - 30L
1,197 Elo+
Solo
Thanatos
Thanatos
XxNinjaCatxX10
Thanatos
Level 13
God Stats
3W - 1L
1,665 SR
Queue Stats
10W - 9L
1,194 Elo+
Solo
Sobek
Sobek
maty08voraz
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,151 Elo+
Solo
Thor
Thor
skopos492
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,095 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,133 Elo+

VS

Team Averages
Level 18
1,296 SR
1,151 Elo+
Ao Kuang
Ao Kuang
Camp3ao d3 tudo
Ao Kuang
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,454 Elo+
Party 1
Ymir
Ymir
Djsavig gush
Ymir
Level 16
God Stats
1W - 3L
1,128 SR
Queue Stats
5W - 9L
971 Elo+
Solo
Da Ji
Da Ji
FrankzteinSP
Da Ji
Level 24
God Stats
11W - 12L
1,244 SR
Queue Stats
44W - 44L
1,366 Elo+
Party 1
Artemis
Artemis
ThePab Jr
Artemis
Level 12
God Stats
4W - 2L
1,274 SR
Queue Stats
7W - 5L
1,020 Elo+
Solo
Scylla
Scylla
jay_vee24
Scylla
Level 17
God Stats
3W - 4L
1,334 SR
Queue Stats
15W - 47L
945 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 4 / 1
11,121
741
660
6,845
2,698
19
3 / 5 / 5
13,222
881
16,992
14,825
11,682
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
20
8 / 9 / 4
15,288
1,019
18,331
20,870
11,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
0 / 10 / 8
12,765
851
10,238
27,895
29,023
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
19
1 / 14 / 6
12,602
840
8,915
23,269
9,967
Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
16 / 5 / 17
15,662
1,044
20,177
20,846
8,499
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 1 / 18
12,786
852
7,040
13,424
7,643
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

20
12 / 5 / 16
16,033
1,069
17,674
13,443
6,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
ThePab Jr
Artemis
20
12 / 1 / 19
15,950
1,063
37,524
11,680
5,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
jay_vee24
Scylla
20
0 / 0 / 13
12,841
856
5,320
6,896
2,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
12
Kills
42
42
Deaths
12
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Ao Kuang
16
5
17
4.9
W
2
1
18
11
W
12
5
16
4
W
Artemis
ThePab Jr
Artemis
12
1
19
21.5
L
3
5
5
1.1
L
Thanatos
8
9
4
1.11
W
Scylla
jay_vee24
Scylla
0
0
13
6.5
L
0
10
8
0.4
L
Thor
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,136
Damage
87,735
93,704
Taken
66,289
64,799
Mitigated
30,457
11,327
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
660
171
0
16
6,845
2,698
0
1,968
4,877
0
1,628
W
Ao Kuang
20,177
8,846
0
5,190
20,846
8,499
0
9,530
11,208
27,623
0
W
7,040
1,180
0
2,140
13,424
7,643
0
5,361
8,063
15,836
0
W
17,674
7,776
1,068
1,353
13,443
6,337
0
4,942
8,501
0
36,203
W
Artemis
ThePab Jr
Artemis
37,524
31,015
0
5,934
11,680
5,167
0
6,235
5,445
0
61,344
L
16,992
2,747
1,076
1,143
14,825
11,682
0
5,497
9,328
31,924
0
L
Thanatos
18,331
4,437
0
7,454
20,870
11,429
0
8,073
12,797
0
35,128
W
Scylla
jay_vee24
Scylla
5,320
1,384
0
0
6,896
2,811
0
1,162
5,734
28,395
0
L
10,238
1,926
0
1,638
27,895
29,023
0
7,857
19,868
25,401
0
L
Thor
8,915
393
0
0
23,269
9,967
0
8,972
14,297
0
21,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,998
Gold Earned
73,272
114
Minions Killed
205
1
Camps Cleared
4
965,312
Distance Traveled
1,175,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,121
741
2
0
0
143,350
0
W
Ao Kuang
15,662
1,044
18
1
1
256,279
0
W
Ymir
12,786
852
17
1
0
219,903
2
W
Da Ji
16,033
1,069
46
3
2
196,672
1
W
Artemis
15,950
1,063
58
4
1
243,086
0
L
Agni
13,222
881
36
2
0
208,091
3
L
Thanatos
15,288
1,019
37
2
1
258,446
0
W
Scylla
12,841
856
66
4
0
259,472
0
L
Sobek
12,765
851
30
2
0
176,688
0
L
Thor
12,602
840
9
1
0
178,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role