Player Matchup

Cerberus
Cerberus
JaxShockwave
Cerberus
Level 8
God Stats
17W - 9L
1,500 SR
Queue Stats
23W - 22L
1,033 Elo+
Party 1
Susano
Susano
Jonsen8477
Susano
Level 10
God Stats
2W - 2L
1,421 SR
Queue Stats
20W - 21L
1,172 Elo+
Party 1
Set
Set
LateralVortex
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,355 Elo+
Solo
Ra
Ra
Lutenant-Harry
Ra
Level 21
God Stats
0W - 1L
1,216 SR
Queue Stats
2W - 4L
1,047 Elo+
Solo
Hachiman
Hachiman
iBOD l iShoX
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,048 Elo+
Party 1
Team Averages
Level 16
1,427 SR
1,131 Elo+

VS

Team Averages
Level 21
1,364 SR
1,217 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
12W - 5L
1,500 SR
Queue Stats
79W - 59L
1,269 Elo+
Solo
Scylla
Scylla
HoSoDe
Scylla
Level 27
God Stats
23W - 22L
1,309 SR
Queue Stats
269W - 323L
1,329 Elo+
Party 2
Neith
Neith
Itashika
Neith
Level 18
God Stats
25W - 23L
1,518 SR
Queue Stats
268W - 307L
1,198 Elo+
Party 2
Serqet
Serqet
ShAz4M-iTs-m3
Serqet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,150 Elo+
Solo
Chaac
Chaac
ZeroSkyknight
Chaac
Level 28
God Stats
2W - 6L
991 SR
Queue Stats
12W - 13L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JaxShockwave
Cerberus
16
1 / 7 / 4
9,795
890
13,865
26,649
27,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Jonsen8477
Susano
16
1 / 3 / 3
9,724
884
7,259
11,452
4,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 1
9,869
897
4,106
17,985
8,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 11 / 3
9,685
880
2,263
13,153
4,446
Hachiman
iBOD l iShoX
Hachiman
16
2 / 9 / 4
10,368
943
12,509
21,950
7,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

102

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 0 / 19
12,354
1,123
17,204
6,240
2,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
HoSoDe
Scylla
18
9 / 2 / 17
12,519
1,138
17,513
8,396
3,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Itashika
Neith
19
8 / 0 / 20
11,968
1,088
17,110
7,617
2,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
3 / 5 / 15
10,328
939
9,343
10,929
4,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 0 / 18
12,517
1,138
17,274
14,081
16,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
125
7
Kills
36
36
Deaths
7
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
19
17.5
W
Scylla
HoSoDe
Scylla
9
2
17
8.75
W
Neith
Itashika
Neith
8
0
20
18
L
Cerberus
JaxShockwave
Cerberus
1
7
4
0.43
L
Susano
Jonsen8477
Susano
1
3
3
0.83
L
2
6
1
0.42
L
1
11
3
0.23
W
3
5
15
2.1
W
8
0
18
17
L
Hachiman
iBOD l iShoX
Hachiman
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,002
Damage
78,444
91,189
Taken
47,263
51,605
Mitigated
29,485
7,434
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,204
2,047
293
897
6,240
2,452
0
2,352
3,888
43,799
0
W
Scylla
HoSoDe
Scylla
17,513
1,035
830
828
8,396
3,381
0
2,880
5,516
22,131
0
W
Neith
Itashika
Neith
17,110
12,188
0
1,160
7,617
2,828
0
3,607
4,010
0
28,938
L
Cerberus
JaxShockwave
Cerberus
13,865
1,395
0
4,085
26,649
27,268
0
8,155
17,293
30,470
0
L
Susano
Jonsen8477
Susano
7,259
958
0
0
11,452
4,198
0
3,972
7,198
0
21,209
L
4,106
2,902
0
1,592
17,985
8,137
0
7,715
10,270
0
24,251
L
2,263
87
119
462
13,153
4,446
0
5,042
8,111
20,034
0
W
9,343
3,593
0
0
10,929
4,759
0
2,541
8,388
0
14,336
W
17,274
4,280
1,162
5,978
14,081
16,065
0
4,748
9,333
0
34,526
L
Hachiman
iBOD l iShoX
Hachiman
12,509
7,303
0
1,176
21,950
7,556
0
9,833
11,823
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
59,686
179
Minions Killed
173
4
Camps Cleared
4
912,051
Distance Traveled
987,550
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,354
1,123
66
6
1
210,863
0
W
Scylla
12,519
1,138
17
2
0
187,556
0
W
Neith
11,968
1,088
34
3
0
184,469
0
L
Cerberus
9,795
890
50
5
0
210,647
0
L
Susano
9,724
884
29
3
1
208,222
3
L
Set
9,869
897
50
5
2
163,050
1
L
Ra
9,685
880
25
2
0
133,162
1
W
Serqet
10,328
939
17
2
2
194,292
1
W
Chaac
12,517
1,138
39
4
1
210,370
0
L
Hachiman
10,368
943
25
2
1
196,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role