Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChlebaZtašky
Baron Samedi
Level 156
God Stats
2W - 3L
1,527 SR
Queue Stats
232W - 220L
1,567 Elo+
Party 2
Kuzenbo
Kuzenbo
Sneijder15
Kuzenbo
Level 146
God Stats
2W - 1L
1,611 SR
Queue Stats
51W - 51L
1,530 Elo+
Solo
Jing Wei
Jing Wei
SqueeTheImmortal
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,644 Elo+
Solo
Chaac
Chaac
Денворд
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,567 Elo+
Solo
Team Averages
Level 143
1,528 SR
1,561 Elo+

VS

Team Averages
Level 144
1,664 SR
1,562 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mаrcusgod
Baron Samedi
Level 157
God Stats
5W - 7L
1,781 SR
Queue Stats
433W - 349L
1,634 Elo+
Solo
Kali
Kali
RENDOMAN
Kali
Level 126
God Stats
2W - 5L
1,465 SR
Queue Stats
279W - 252L
1,532 Elo+
Party 1
Mercury
Mercury
steelbob
Mercury
Level 148
God Stats
1W - 1L
1,735 SR
Queue Stats
241W - 231L
1,535 Elo+
Solo
Artio
Artio
theMadahacka
Artio
Level 136
God Stats
2W - 3L
1,837 SR
Queue Stats
146W - 133L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 5 / 13
11,448
716
17,131
14,305
7,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
ChlebaZtašky
Baron Samedi
20
6 / 2 / 18
12,286
768
18,926
14,391
9,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Sneijder15
Kuzenbo
19
4 / 4 / 16
12,612
788
13,281
24,043
37,316
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
7 / 4 / 10
12,136
759
14,763
12,611
6,432
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 7 / 15
12,006
750
22,983
24,155
23,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
9 / 4 / 8
12,236
765
18,444
19,133
9,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Mаrcusgod
Baron Samedi
19
5 / 5 / 12
11,447
715
20,188
19,854
15,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
15
3 / 8 / 6
10,400
650
11,904
20,639
15,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
steelbob
Mercury
17
3 / 5 / 16
10,767
673
11,427
15,764
7,215
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 10
10,063
629
5,551
26,189
28,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
74
27
Kills
22
22
Deaths
27
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
5
13
2.5
L
Rama
 
Rama
9
4
8
3.25
W
Baron Samedi
ChlebaZtašky
Baron Samedi
6
2
18
7.5
L
Baron Samedi
Mаrcusgod
Baron Samedi
5
5
12
2.2
L
Kali
3
8
6
0.75
W
Kuzenbo
Sneijder15
Kuzenbo
4
4
16
3
W
7
4
10
3
L
Mercury
steelbob
Mercury
3
5
16
2.2
L
2
5
10
1.4
W
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,084
Damage
67,514
89,505
Taken
101,579
83,943
Mitigated
75,694
29,932
Healing
36,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,131
999
1,909
2,325
14,305
7,125
1,405
4,781
9,524
26,988
0
L
Rama
 
Rama
18,444
12,725
2,181
4,850
19,133
9,477
1,803
6,283
12,850
0
49,717
W
Baron Samedi
ChlebaZtašky
Baron Samedi
18,926
1,793
6,401
5,290
14,391
9,680
881
3,762
10,629
35,770
0
L
Baron Samedi
Mаrcusgod
Baron Samedi
20,188
756
8,993
6,817
19,854
15,060
201
9,142
10,712
35,463
0
L
Kali
11,904
6,758
876
3,838
20,639
15,060
483
11,352
9,287
0
20,263
W
Kuzenbo
Sneijder15
Kuzenbo
13,281
3,983
1,443
1,562
24,043
37,316
267
7,115
16,928
24,957
0
W
14,763
11,223
1,838
1,479
12,611
6,432
1,919
3,237
9,374
0
32,420
L
Mercury
steelbob
Mercury
11,427
3,766
1,751
1,282
15,764
7,215
1,039
7,923
7,841
0
21,846
L
5,551
690
2,429
3,854
26,189
28,882
145
14,638
11,551
10,967
0
W
22,983
3,028
284
7,401
24,155
23,390
1,357
6,844
17,311
0
43,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,488
Gold Earned
54,913
158
Minions Killed
162
0
Camps Cleared
0
1,361,648
Distance Traveled
1,302,089
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,448
716
21
1
0
257,561
1
L
Rama
12,236
765
68
4
0
230,889
2
W
Baron Samedi
12,286
768
36
2
0
283,620
0
L
Baron Samedi
11,447
715
29
2
0
253,403
0
L
Kali
10,400
650
24
2
0
243,630
0
W
Kuzenbo
12,612
788
10
1
0
276,300
0
W
Jing Wei
12,136
759
44
3
0
275,155
2
L
Mercury
10,767
673
36
2
0
317,261
0
L
Artio
10,063
629
5
0
0
256,906
0
W
Chaac
12,006
750
47
3
0
269,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role