Player Matchup

Baron Samedi
Baron Samedi
UltimeCampeur14
Baron Samedi
Level 41
God Stats
40W - 37L
1,692 SR
Queue Stats
90W - 110L
1,417 Elo+
Party 2
Merlin
Merlin
VenomBlackH
Merlin
Level 28
God Stats
6W - 16L
1,291 SR
Queue Stats
140W - 248L
1,132 Elo+
Solo
Neith
Neith
ethanophelie29
Neith
Level 25
God Stats
4W - 5L
1,457 SR
Queue Stats
20W - 31L
1,331 Elo+
Party 2
Team Averages
Level 31
1,480 SR
1,293 Elo+

VS

Team Averages
Level 15
1,408 SR
1,051 Elo+
Bellona
Bellona
BlindTime4
Bellona
Level 8
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Ra
Ra
P-S-Streamer_YT
Ra
Level 19
God Stats
0W - 1L
1,622 SR
Queue Stats
14W - 11L
924 Elo+
Solo
Heimdallr
Heimdallr
Yigit-Pool
Heimdallr
Level 17
God Stats
1W - 5L
1,305 SR
Queue Stats
1W - 8L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
UltimeCampeur14
Baron Samedi
18
18 / 1 / 18
14,041
826
23,485
12,591
5,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
12
4 / 1 / 14
11,115
654
7,469
4,213
1,134
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
14 / 1 / 20
13,910
818
23,983
17,847
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlindTime4
Bellona
12
0 / 8 / 0
8,993
529
4,543
21,558
15,435
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 13 / 1
10,071
592
6,231
19,317
8,392
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Yigit-Pool
Heimdallr
13
2 / 15 / 1
10,643
626
15,772
26,179
8,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
36
Kills
3
3
Deaths
36
52
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlindTime4
Bellona
0
8
0
0
L
1
13
1
0.12
W
Baron Samedi
UltimeCampeur14
Baron Samedi
18
1
18
27
W
Merlin
4
1
14
11
L
Heimdallr
Yigit-Pool
Heimdallr
2
15
1
0.17
W
14
1
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,937
Damage
26,546
34,651
Taken
67,054
13,788
Mitigated
32,456
21,726
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlindTime4
Bellona
4,543
559
560
1,266
21,558
15,435
274
8,004
13,554
0
14,699
L
6,231
868
839
2,526
19,317
8,392
46
8,905
10,412
48,907
0
W
Baron Samedi
UltimeCampeur14
Baron Samedi
23,485
1,974
2,835
8,403
12,591
5,677
409
1,398
11,190
56,865
0
W
Merlin
7,469
409
0
4
4,213
1,134
0
595
3,618
22,369
0
L
Heimdallr
Yigit-Pool
Heimdallr
15,772
6,100
0
5,102
26,179
8,629
380
14,085
12,094
0
45,467
W
23,983
13,255
535
9,949
17,847
6,977
2,586
4,270
13,577
0
61,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
29,707
160
Minions Killed
129
0
Camps Cleared
0
901,630
Distance Traveled
715,402
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,993
529
25
1
0
288,180
5
L
Ra
10,071
592
55
3
0
216,717
0
W
Baron Samedi
14,041
826
47
3
0
339,982
1
W
Merlin
11,115
654
32
2
0
198,279
0
L
Heimdallr
10,643
626
49
3
0
210,505
0
W
Neith
13,910
818
81
5
0
363,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role