Player Matchup

Olorun
Olorun
fontna37
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 23L
1,500 Elo+
Party 1
Hera
Hera
jafebar
Hera
Level 24
God Stats
1W - 2L
1,721 SR
Queue Stats
6W - 18L
935 Elo+
Party 1
Sun Wukong
Sun Wukong
joanroma1314
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 21L
935 Elo+
Party 1
Team Averages
Level 16
1,574 SR
1,123 Elo+

VS

Team Averages
Level 22
1,492 SR
1,242 Elo+
Khepri
Khepri
 
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,337 Elo+
Solo
Baba Yaga
Baba Yaga
Chechii23
Baba Yaga
Level 23
God Stats
10W - 8L
1,551 SR
Queue Stats
115W - 103L
1,354 Elo+
Solo
Fenrir
Fenrir
DaRcReDESP
Fenrir
Level 14
God Stats
2W - 4L
1,426 SR
Queue Stats
4W - 10L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
fontna37
Olorun
12
2 / 9 / 4
10,265
642
7,896
13,800
7,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
jafebar
Hera
13
3 / 6 / 3
9,924
620
12,709
9,949
3,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
joanroma1314
Sun Wukong
11
2 / 14 / 2
9,121
570
5,901
17,245
11,101
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
4 / 1 / 22
11,560
723
7,968
14,426
12,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Chechii23
Baba Yaga
17
14 / 2 / 12
12,596
787
15,936
8,330
3,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DaRcReDESP
Fenrir
14
11 / 4 / 8
11,751
734
7,000
12,620
5,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
29
29
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
22
15
W
Baba Yaga
Chechii23
Baba Yaga
14
2
12
10
W
Fenrir
DaRcReDESP
Fenrir
11
4
8
3.75
L
Olorun
fontna37
Olorun
2
9
4
0.44
L
Hera
jafebar
Hera
3
6
3
0.75
L
Sun Wukong
joanroma1314
Sun Wukong
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
30,904
40,994
Taken
35,376
22,323
Mitigated
20,746
3,586
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,968
688
0
3,762
14,426
12,099
741
8,436
5,990
38,042
0
W
Baba Yaga
Chechii23
Baba Yaga
15,936
2,632
0
3,653
8,330
3,190
1,094
4,843
3,487
63,101
0
W
Fenrir
DaRcReDESP
Fenrir
7,000
2,045
0
1,315
12,620
5,457
778
7,326
5,294
0
19,264
L
Olorun
fontna37
Olorun
7,896
3,604
791
2,406
13,800
7,438
0
9,133
4,667
22,466
283
L
Hera
jafebar
Hera
12,709
3,744
0
219
9,949
3,784
123
6,176
3,773
39,661
0
L
Sun Wukong
joanroma1314
Sun Wukong
5,901
2,438
0
170
17,245
11,101
277
8,647
8,598
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
35,907
101
Minions Killed
148
0
Camps Cleared
0
671,678
Distance Traveled
779,363
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,560
723
30
2
0
299,165
0
W
Baba Yaga
12,596
787
103
6
0
235,379
4
W
Fenrir
11,751
734
15
1
0
244,819
2
L
Olorun
10,265
642
21
1
0
189,127
3
L
Hera
9,924
620
51
3
0
243,541
2
L
Sun Wukong
9,121
570
29
2
0
239,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role