Player Matchup

Olorun
Olorun
FINST3R1999
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 130L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
Hybrid Azurah
Ah Puch
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 83L
1,353 Elo+
Party 1
Neith
Neith
Rapid VenomZz
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,278 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,324 Elo+

VS

Team Averages
Level 39
1,508 SR
1,245 Elo+
Vulcan
Vulcan
DontReportMePls0
Vulcan
Level 28
God Stats
4W - 3L
1,468 SR
Queue Stats
172W - 216L
1,333 Elo+
Solo
Chaac
Chaac
Edgar_Campinas13
Chaac
Level 26
God Stats
8W - 10L
1,283 SR
Queue Stats
60W - 71L
1,092 Elo+
Party 2
Odin
Odin
Mestre_Kame-_-
Odin
Level 62
God Stats
18W - 9L
1,773 SR
Queue Stats
165W - 168L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 3 / 3
7,730
552
3,442
8,011
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
11
1 / 3 / 2
8,172
584
12,550
8,679
2,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 12 / 1
8,092
578
4,249
12,672
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
9,729
695
7,606
8,863
3,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 5
8,820
630
2,976
8,538
4,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
12 / 0 / 4
10,757
768
15,375
12,100
13,187
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
18
18
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
2
1
5
4.5
L
Olorun
0
3
3
0.5
L
Ah Puch
1
3
2
0.67
W
12
0
4
14
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
25,957
29,362
Taken
29,501
9,626
Mitigated
20,789
5,481
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,606
3,913
0
543
8,863
3,287
384
6,627
2,236
30,614
0
W
2,976
0
395
2,835
8,538
4,315
272
5,094
3,444
0
31,884
L
Olorun
3,442
1,630
547
3,186
8,011
3,030
0
1,950
6,061
24,344
0
L
Ah Puch
12,550
411
0
1,293
8,679
2,722
0
3,766
4,913
44,349
0
W
15,375
1,544
0
777
12,100
13,187
0
4,271
7,829
6,445
24,670
L
4,249
1,781
0
455
12,672
3,874
92
4,074
8,598
0
10,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
29,306
117
Minions Killed
143
0
Camps Cleared
0
613,998
Distance Traveled
748,562
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,729
695
49
4
0
229,484
3
W
Chaac
8,820
630
59
4
0
230,983
0
L
Olorun
7,730
552
30
2
0
196,271
0
L
Ah Puch
8,172
584
66
5
0
221,454
1
W
Odin
10,757
768
35
3
0
288,095
0
L
Neith
8,092
578
21
2
0
196,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role