Player Matchup

Serqet
Serqet
BALSNETOREEL
Serqet
Level 18
God Stats
5W - 9L
1,327 SR
Queue Stats
510W - 521L
1,533 Elo+
Solo
Ymir
Ymir
MagicalORZ
Ymir
Level 120
God Stats
5W - 7L
1,752 SR
Queue Stats
210W - 249L
1,513 Elo+
Party 2
King Arthur
King Arthur
allencycle
King Arthur
Level 24
God Stats
9W - 10L
1,758 SR
Queue Stats
281W - 320L
1,504 Elo+
Party 2
Zeus
Zeus
bob890083
Zeus
Level 17
God Stats
53W - 61L
1,500 SR
Queue Stats
141W - 195L
1,510 Elo+
Party 2
Ullr
Ullr
kongkong56ace
Ullr
Level 27
God Stats
8W - 8L
1,608 SR
Queue Stats
92W - 84L
1,613 Elo+
Solo
Team Averages
Level 41
1,589 SR
1,535 Elo+

VS

Team Averages
Level 19
1,501 SR
1,612 Elo+
Ra
Ra
 
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BombsquadEU
Awilix
Level 16
God Stats
1W - 1L
1,360 SR
Queue Stats
51W - 20L
1,855 Elo+
Solo
Skadi
Skadi
Frik_Kurt
Skadi
Level 17
God Stats
1W - 4L
1,458 SR
Queue Stats
3W - 6L
1,664 Elo+
Party 1
Sobek
Sobek
TheGamertag676
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,664 Elo+
Party 1
Set
Set
XilentXoul8
Set
Level 17
God Stats
1W - 0L
1,689 SR
Queue Stats
10W - 7L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 9 / 2
6,519
466
2,673
11,389
3,238
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 5 / 4
7,056
504
6,578
10,039
7,425
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
allencycle
King Arthur
13
2 / 1 / 1
7,482
534
5,382
5,139
5,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
8
0 / 9 / 0
5,224
373
1,748
7,879
2,139
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 4 / 2
7,817
558
5,942
7,547
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
14 / 0 / 7
10,053
718
12,481
7,268
2,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
16
12 / 1 / 2
10,260
733
11,561
6,890
2,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Frik_Kurt
Skadi
9
0 / 5 / 1
5,887
421
2,866
6,071
1,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 6
6,883
492
3,478
10,397
5,009
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 1
6,615
473
1,511
6,151
2,111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
28
28
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
0
7
17.5
L
Serqet
0
9
2
0.11
W
Awilix
12
1
2
13
W
Skadi
Frik_Kurt
Skadi
0
5
1
0.1
L
4
5
4
1.2
W
1
3
6
1.33
W
1
2
1
0.75
L
King Arthur
allencycle
King Arthur
2
1
1
2.5
L
Zeus
0
9
0
0
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
31,897
41,993
Taken
36,777
20,828
Mitigated
14,012
5,011
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,481
2,409
225
3,632
7,268
2,992
0
2,782
4,318
61,702
0
L
Serqet
2,673
345
0
1,015
11,389
3,238
0
2,765
8,624
0
26,063
W
Awilix
11,561
4,352
0
2,385
6,890
2,432
1,335
416
6,096
0
75,395
W
Skadi
Frik_Kurt
Skadi
2,866
1,493
0
283
6,071
1,468
738
2,601
3,470
0
19,553
L
6,578
1,634
0
250
10,039
7,425
278
5,085
4,954
15,995
0
W
3,478
236
186
2,379
10,397
5,009
398
1,835
8,562
15,522
0
W
1,511
284
0
595
6,151
2,111
0
692
5,459
0
19,222
L
King Arthur
allencycle
King Arthur
5,382
243
0
1,899
5,139
5,610
138
1,313
3,826
0
36,813
L
Zeus
1,748
583
0
540
7,879
2,139
0
3,796
4,083
11,228
0
L
5,942
2,565
0
1,307
7,547
2,416
340
3,000
4,547
0
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
39,698
214
Minions Killed
320
0
Camps Cleared
0
1,217,564
Distance Traveled
1,347,639
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,053
718
99
7
0
296,322
3
L
Serqet
6,519
466
48
3
0
272,585
1
W
Awilix
10,260
733
129
9
0
309,603
0
W
Skadi
5,887
421
26
2
0
220,660
0
L
Ymir
7,056
504
19
1
0
255,318
5
W
Sobek
6,883
492
28
2
0
247,616
0
W
Set
6,615
473
38
3
0
273,438
1
L
King Arthur
7,482
534
62
4
0
260,205
5
L
Zeus
5,224
373
12
1
0
204,181
5
L
Ullr
7,817
558
73
5
0
225,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role