Player Matchup

Thor
Thor
Antitrabaho
Thor
Level 27
God Stats
0W - 2L
1,203 SR
Queue Stats
65W - 69L
1,212 Elo+
Solo
Pele
Pele
Dr3adkn0tt
Pele
Level 23
God Stats
20W - 23L
1,395 SR
Queue Stats
41W - 53L
1,128 Elo+
Solo
Zeus
Zeus
Ironfist6077
Zeus
Level 10
God Stats
7W - 19L
1,230 SR
Queue Stats
10W - 26L
1,044 Elo+
Solo
Hel
Hel
LeeBoyz16
Hel
Level 29
God Stats
1W - 3L
1,675 SR
Queue Stats
58W - 62L
1,396 Elo+
Solo
Jormungandr
Jormungandr
StoicalCornet22
Jormungandr
Level 11
God Stats
17W - 21L
1,406 SR
Queue Stats
17W - 23L
1,161 Elo+
Solo
Team Averages
Level 20
1,382 SR
1,188 Elo+

VS

Team Averages
Level 19
1,437 SR
1,194 Elo+
Ao Kuang
Ao Kuang
LordMeatSpin
Ao Kuang
Level 22
God Stats
7W - 9L
1,490 SR
Queue Stats
48W - 36L
1,378 Elo+
Solo
Neith
Neith
Lucie xoxox
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
943 Elo+
Party 1
Arachne
Arachne
MPJ74
Arachne
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 108L
1,255 Elo+
Party 1
Horus
Horus
ZippiestFawn536
Horus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 53L
1,500 Elo+
Solo
Bellona
Bellona
tselvey-DarkSoul
Bellona
Level 17
God Stats
1W - 2L
1,197 SR
Queue Stats
1W - 4L
896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 10
11,061
410
8,102
18,434
7,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

18
13 / 11 / 2
13,145
487
25,772
29,419
12,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 8 / 4
9,246
342
5,176
10,363
3,203
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 2 / 3
13,334
494
21,681
15,832
6,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
StoicalCornet22
Jormungandr
9
2 / 2 / 0
8,235
305
3,049
6,589
3,309
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LordMeatSpin
Ao Kuang
20
13 / 3 / 2
18,058
669
21,959
21,168
8,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 13 / 2
10,354
383
3,002
13,707
4,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MPJ74
Arachne
14
4 / 8 / 3
11,333
420
11,038
15,805
5,205
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 2
11,355
421
4,869
20,609
19,119
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 1
15,723
582
19,869
26,110
21,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
29
Kills
30
30
Deaths
34
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
L
13
11
2
1.27
L
2
8
4
0.5
L
11
2
3
6.25
W
Ao Kuang
LordMeatSpin
Ao Kuang
13
3
2
4.67
W
0
13
2
0.08
W
Arachne
MPJ74
Arachne
4
8
3
0.69
L
Jormungandr
StoicalCornet22
Jormungandr
2
2
0
1
W
1
6
2
0.33
W
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,780
Damage
60,737
80,637
Taken
97,399
32,607
Mitigated
58,837
21,204
Healing
30,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,102
2,300
0
2,473
18,434
7,191
0
5,992
12,442
0
57,752
L
25,772
8,321
0
10,929
29,419
12,091
0
11,322
18,097
767
94,018
L
5,176
1,675
0
0
10,363
3,203
60
727
9,636
32,467
0
L
21,681
1,258
601
5,331
15,832
6,813
948
3,047
12,785
94,925
0
W
Ao Kuang
LordMeatSpin
Ao Kuang
21,959
5,800
0
11,869
21,168
8,647
1,927
1,434
19,734
164,211
0
W
3,002
2,173
0
278
13,707
4,632
4,855
3,191
10,516
0
20,880
W
Arachne
MPJ74
Arachne
11,038
7,667
0
3,707
15,805
5,205
3,180
4,860
10,945
0
34,370
L
Jormungandr
StoicalCornet22
Jormungandr
3,049
1,272
0
1,870
6,589
3,309
0
871
5,718
18,688
0
W
4,869
2,509
512
3,894
20,609
19,119
368
12,752
7,857
0
34,886
W
19,869
8,747
0
10,594
26,110
21,234
2,590
8,393
17,717
0
107,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
66,823
441
Minions Killed
514
0
Camps Cleared
0
1,661,285
Distance Traveled
2,320,323
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,061
410
78
3
0
458,302
1
L
Pele
13,145
487
129
5
0
414,810
0
L
Zeus
9,246
342
48
2
0
231,574
0
L
Hel
13,334
494
155
6
0
417,657
2
W
Ao Kuang
18,058
669
213
8
0
510,768
0
W
Neith
10,354
383
36
1
0
373,439
1
W
Arachne
11,333
420
44
2
0
488,713
6
L
Jormungandr
8,235
305
31
1
0
138,942
0
W
Horus
11,355
421
43
2
0
400,706
6
W
Bellona
15,723
582
178
7
0
546,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role