Player Matchup

Ra
Ra
 
Ra
Level 13
God Stats
4W - 2L
1,442 SR
Queue Stats
6W - 2L
1,681 Elo+
Solo
Hou Yi
Hou Yi
MastroFranck
Hou Yi
Level 66
God Stats
2W - 0L
1,704 SR
Queue Stats
65W - 49L
1,395 Elo+
Party 1
Chaac
Chaac
SirDrakeF
Chaac
Level 10
God Stats
19W - 9L
1,792 SR
Queue Stats
261W - 233L
907 Elo+
Party 1
Team Averages
Level 30
1,646 SR
1,328 Elo+

VS

Team Averages
Level 22
1,455 SR
1,323 Elo+
Merlin
Merlin
GackJeen
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 2
Ymir
Ymir
Mikedb__91__
Ymir
Level 19
God Stats
10W - 12L
1,366 SR
Queue Stats
162W - 196L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
goldenflashbang1
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
13 / 0 / 5
10,802
831
12,093
7,418
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
13
5 / 1 / 16
9,560
735
11,788
9,642
6,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chaac
SirDrakeF
Chaac
12
3 / 1 / 17
9,123
702
6,545
6,710
6,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GackJeen
Merlin
11
1 / 7 / 1
7,545
580
7,526
11,593
4,230
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 7 / 1
7,969
613
4,711
15,309
15,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 0
6,992
538
4,318
12,357
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
2
2
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
0
5
15.5
L
Merlin
GackJeen
Merlin
1
7
1
0.21
W
Hou Yi
5
1
16
13
L
1
7
1
0.21
W
Chaac
SirDrakeF
Chaac
3
1
17
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
16,555
23,770
Taken
39,259
16,443
Mitigated
23,733
10,055
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,093
1,478
2,629
3,459
7,418
2,762
444
4,921
2,497
56,183
0
L
Merlin
GackJeen
Merlin
7,526
730
429
1,162
11,593
4,230
0
4,483
7,110
24,122
0
W
Hou Yi
11,788
6,268
472
2,207
9,642
6,946
1,606
7,029
2,613
0
26,571
L
4,711
807
366
1,437
15,309
15,302
0
4,317
10,992
21,067
0
W
Chaac
SirDrakeF
Chaac
6,545
1,444
0
1,288
6,710
6,735
447
4,650
2,060
0
18,509
L
4,318
1,281
492
1,255
12,357
4,201
0
3,293
9,064
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
22,506
141
Minions Killed
75
0
Camps Cleared
0
626,214
Distance Traveled
510,481
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,802
831
81
6
0
210,093
0
L
Merlin
7,545
580
29
2
0
143,889
3
W
Hou Yi
9,560
735
32
2
0
202,490
0
L
Ymir
7,969
613
22
2
0
167,335
0
W
Chaac
9,123
702
28
2
0
213,631
1
L
Ao Kuang
6,992
538
24
2
0
199,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role